GDC: IGF Mobile Awards winners detailed
February 20th, 2008 @ 06:56
Here. All the GDC mobile stuff happened in San Francisco yesterday. Here’s who got a gong:
- IGF Mobile Best Game: Critter Crunch
- Innovation in Mobile Game Design: EGO
- Innovation in Augmented Design - Presented by NVIDIA: PhoneTag Elite
- Achievement in Art: Kodo
- Technical Achievement: Steam Iron: The Fallen
- Audio Achievement: Critter Crunch
Posted in: Awards, GDC 2008, Mobile
Tags: IGF Mobile Awards
You can follow any responses to this entry through the RSS 2.0 feed.
Leave a response
Leave a Reply