GDC: Portal wins GOTY at Choice Awards
February 21st, 2008 @ 11:10

GDC really is the awards vehicle that keeps on giving. Here are the winners from yesterday’s Choice Awards. All we can say is, “Please make another Crackdown.”
- Best Game Design - Portal (Valve) Kim Swift, Realm Lovejoy, Paul Graham Best Visual Art - BioShock (2K Boston/2K Australia / 2K Games) Scott Sinclair, Shawn Robertson, Andrew James
- Best Technology - Crysis (Crytek/Electronic Arts) Cevat Yerli, Douglas Binks, Timur Davidenko, Martin Mittring
- Best Writing - BioShock (2K Boston/2K Australia / 2K Games) Ken Levine, Emily Ridgway, Joe McDonagh, Susan O’Connor
- Best Audio - BioShock (2K Boston/2K Australia / 2K Games) Eric Brosius, Pat Balthrop, Emily Ridgway, Justin Mullins
- Best Debut - Crackdown (Real Time Worlds / Microsoft Game Studios) Ramon Gonzalez, Violetta Sanchez, Rafael Diaz, Jose Guerra
- Innovation - Portal (Valve) Kim Swift, Erik Wolpaw
- Best Handheld Game - The Legend of Zelda: Phantom Hourglass (Nintendo / Nintendo) Eiji Aonuma
- Best Downloadable Game - Flow (thatgamecompany / Sony Computer Entertainment) Kellee Santiago, Jenova Chen, Martin Middleton, Hao Cui, John Edwards, Nick Clark
- Game of the Year - Portal (Valve) Kim Swift, Erik Wolpaw
- Recipients for the evening’s special awards were: Lifetime Achievement Award Sid Meier, Pioneer Award Ralph Baer, Ambassador Award Jason Della Rocca
Posted in: Awards, EA, GDC 2008, PC, PS3, Puzzler, Shooter, Xbox 360
Tags: bioshock, choice awards, crackdown, portal
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February 21st, 2008 at 11:17 am
Some worthy winners, even though I haven’t actually played ANY of the games.
Pictures of Kim Swift, please.
February 21st, 2008 at 11:18 am
lol
I met her at GDC last year. She seemed very pleasant.
February 25th, 2008 at 8:05 am
[…] Game of the Year awards went to Portal, a three-hour puzzler invented from the FPS genre largely distributed digitally, while Call of […]