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iPhone specs compare favourably to DS and PSP

March 26th, 2008 @ 10:20

iphone2.jpg

A spec comparison between iPhone and its new gaming handheld rivals has been published, showing that the Apple device stacks up extremely well in the hardware department when placed side by side with DS and PSP.

Although Wedbush Morgan’s Michael Patcher reckons iPhone is not a viable gaming platform, several high profile developers and publishers such as Gameloft, Team17 and EA (Spore) seem to think the device has a future as a portable gaming device.

Check out the specs after the link.

By Mike Bowden

Apple iPhone: Mid 2007

  • Samsung ARM SoC 620 MHz 1176 running at 412 Mhz + PowerVR MBX
  • 3D GPU
  • 128MB RAM
  • 8 or 16GB Flash storage
  • 320×480 3.5” display with finger multitouch input
  • Accelerometers for direct physical control
  • 2 Megapixel camera
  • Quad band GSM + EDGE
  • WiFi 802.11 b/g
  • BlueTooth 2.0 EDR

Nintendo DS: Late 2004

  • 67 MHz ARM 946E-S (N-Gage processor) + 33 MHz ARM7TDMI (same processor as the original iPods)
  • 4MB RAM
  • 256KB Flash + cartridge storage
  • Dual, 256×192 3“ displays; one is stylus touch sensitive
  • No accelerometers
  • No camera
  • No mobile radio
  • WiFi 802.11b/g
  • No Bluetooth

Sony PSP: Late 2004

  • 333 MHz MIPS R4000 CPU + GPU with 2 MB onboard VRAM running at 166 MHz
  • 32 MB main RAM (new models expanded to 64MB), and 4 MB embedded DRAM.
  • MemoryStick storage, UMD media
  • 480×272 (368×207 usable for video); no touch screen features
  • No accelerometers
  • No camera
  • No mobile radio
  • WiFi 802.11b
  • No Bluetooth

Posted in: DS, Development, PSP, iPhone
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13 comments on “iPhone specs compare favourably to DS and PSP”

  1. I’m sure the iPhone can succeed as a games platform, and it’s got absolutely sod all to do with technical ability.

  2. I reckon iTunes is the key. And iPod touch. It’s a pretty compelling proposition, really.

  3. Jeez, I had no idea it was so powerful. Trojan horse or what.

  4. Yeah. Bit of an eye-opener, that.

  5. So that’s why the thing is so expensive.

  6. I’m waiting for the next iteration. I haven’t had a new phone in years and the iPhone looks like it’s going to have all bases covered in the future.

    An Apple product I actually want, whoodathunkit.

  7. For me to want one, we’ll have to see a couple of generations of tech plus around a £100 price point, tbh. Just too damned expensive atm with a contract on top.

  8. I’ve got a Blackberry at the moment, and the contract’s about the same price but the handset was free. When iPhone goes to 3G and free handset, it’ll be a no brainer for me, I think.

  9. Free handset? No chance. Absolutely no chance.

  10. Yeah. Something like that would be great.

    In Denmark, you’re only legally bound to any contract for 6 months. Hence the iPhone with a contract is extremely expensive.

  11. The argument of the iPhone’s viability as a gaming platform was never about the performance of the hardware. It’s hamstrung because of the restrictive way it is sold to consumers.

    Admittedly, those consumers are all tech-geeks with good levels of disposable income.

  12. iPod touch isn’t so restrictive though. People seem to be forgetting about that.

  13. Killerbee said:

    March 26th, 2008 at 1:50 pm

    The iPhone is one of those gadgets I’d love to have, but there’s just no way I’d pay anything close to the asking price. Okay, I’m the sort of person who takes whatever phone is offered for free with a new contract and really doesn’t much care about features as long as it makes call and sends/receives SMS, but the idea of replacing my ageing Nano with something that’ll allow me to carry just the one device around is quite attractive.

    I guess realistically they’re never going to give them away for free, but if I could get an 8GB model for about £100 with a sensibly priced contract (£20 a month tops), I’d probably make the switch.

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