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Microsoft owns patent on in-game soundtracks, says site

April 1st, 2008 @ 05:41

According to this, Microsoft filed a patent in 2006 to “own” in-game soundtrack functionality. According to that report, the patent covers:

  • receiving a request to launch a game in a gaming system;
  • determining whether the game has a user-associated soundtrack;
  • if the game has a user-associated soundtrack:
  • launching the game; and
  • playing the user-associated soundtrack;
  • if the game does not have a user-associated soundtrack:
  • allowing a user of the gaming system to select a soundtrack to play while the game is executed; and
  • playing a default soundtrack if the user of the gaming system does not select a soundtrack.

That article concludes that Sony hasn’t been allowing custom soundtracks because of the above. Apart from in a few games. Which are magically exempt from the patent. Remember all that stuff about Nintendo owning a patent on rumble technology? No? That’s because that didn’t make any difference either.


Posted in: Microsoft, Music, Trade, Xbox 360
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6 comments on “Microsoft owns patent on in-game soundtracks, says site”

  1. Are there any games that allow you to select songs for specific moments in the game? Like battle music, sneak music, wander around in the overworld music. I tried to reskin Oblivion with the OoT soundtrack but it got too random to just play it over the game

  2. Not to my knowledge. Nothing springs to mind, anyway. But that would be awesome, definitely.

  3. I own the patent on writing news. Someone somewhere owns me big.

  4. I own the patent on patents.

  5. I own the patent on article comments.

  6. Actually IBM patented an idea on how to make money on patetnts. True story from the Wii news channel.

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