Yamauchi confirms damage and community update for GT this year
April 3rd, 2008 @ 12:55

Speaking to CVG, Polyphony Digital boss Kazunori Yamauchi has revealed that a “major update” is coming for Gran Turismo 5: Prologue later this year, which will add long-promised car damage and extra community features.
Yamauchi said in February that GT5 would create a global community for fans of the game, so this sounds like the start of it all.
He promised that damage was on the way to the series last last week, but didn’t put a time-scale on it apart from “very, very soon”.
Posted in: PS3, PSN, Racing, Sony
Tags: deformation, gran turismo, gt5, gt5 prologue, kazanori yamauchi, Polyphony Digital
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April 3rd, 2008 at 12:57 pm
Rather than add car damage to GT5, I think they should remove car damage from the real world. Perhaps then stupid bastard courier van drivers wouldn’t reverse into my car and write it off.
April 3rd, 2008 at 1:21 pm
The real world update would probably take too long to download. At least it would on my Virginmedia connection anyway!
April 3rd, 2008 at 1:45 pm
I Had a skyline in GT3 that i tuned specifically for the purpose of riding the walls.
April 3rd, 2008 at 1:48 pm
The only reason I drive Skylines in games is because I want one in real life. But I probably never will because they use about four gallons of petrol a second.
April 3rd, 2008 at 3:22 pm
Can he release a patch to stop me having to drive around Daytona 23 times to afford the Ferrari F40 I need to continue playing the single-player?
Probably not.