Yamauchi: PS3 dev was harder than anticipated, pushed PSP out
April 4th, 2008 @ 16:05
In what’s hopefully the last Kazunori Yamauchi interview for the day - courtesy of EGM - the Polyphony boss explained that the reason behind the delay of the PSP version of Gran Turismo was due to difficulties thrown up by PlayStation 3 development.
“We had been developing the PSP version, but the problem was that the PS3 version took much more time and effort than we had first imagined,” he said. “So that’s been delayed - I don’t think we’ll be able to make the end of this year for the PSP version, but we are working on it.”
No more. If you’ve got a Kazunori interview, don’t blame us for not running it.
Posted in: PS3, PSP, Racing, Sony
Tags: gran turismo, gt5, gt5 prologue, kazanori yamauchi, Polyphony Digital
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