<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: First Don King Presents Prizefighter trailer - knockout</title>
	<link>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/</link>
	<description>This is the news</description>
	<pubDate>Wed, 03 Dec 2008 22:46:47 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
		<item>
		<title>By: Random_H</title>
		<link>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/#comment-5885</link>
		<dc:creator>Random_H</dc:creator>
		<pubDate>Sun, 13 Apr 2008 09:10:03 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/#comment-5885</guid>
		<description>Animation looks rather stiff. I really liked how they handled the controls and general fighting mechanisms in FN3. Especially in lower weightclasses, like Welter, you could really have fierce and intense fights. But it was flawed fundamentally in other departements. Like AI, believability and balance

The main problem was its total lack of an AI (apart from the standard "oh, he covers up his face, so I'll gor for the gut"-routine). The flow of the fights just wasn't right. Each and every adversary got up even after the third, fourth, fifth knockdown with no chance of winning the fight whatsoever. A fact the in-game referee never even noticed. Let the clubbering commence!

I was hoping Prizefighter would get the fighting itself up to the level of FN3 and improve on everything that sucked about the game. But after this trailer, with its rather undynamic seeming movements and run-of-the-mill minigame-training (which more or less confirms, that you have to go back to the buttons for punching, meh), I kinda lost interest a bit.

We'll see if they do something interesting with the Wii's controls at least.

cheers,

Alex</description>
		<content:encoded><![CDATA[<p>Animation looks rather stiff. I really liked how they handled the controls and general fighting mechanisms in FN3. Especially in lower weightclasses, like Welter, you could really have fierce and intense fights. But it was flawed fundamentally in other departements. Like AI, believability and balance</p>
<p>The main problem was its total lack of an AI (apart from the standard &#8220;oh, he covers up his face, so I&#8217;ll gor for the gut&#8221;-routine). The flow of the fights just wasn&#8217;t right. Each and every adversary got up even after the third, fourth, fifth knockdown with no chance of winning the fight whatsoever. A fact the in-game referee never even noticed. Let the clubbering commence!</p>
<p>I was hoping Prizefighter would get the fighting itself up to the level of FN3 and improve on everything that sucked about the game. But after this trailer, with its rather undynamic seeming movements and run-of-the-mill minigame-training (which more or less confirms, that you have to go back to the buttons for punching, meh), I kinda lost interest a bit.</p>
<p>We&#8217;ll see if they do something interesting with the Wii&#8217;s controls at least.</p>
<p>cheers,</p>
<p>Alex</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: morriss</title>
		<link>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/#comment-5884</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Sun, 13 Apr 2008 08:33:00 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/#comment-5884</guid>
		<description>Strange.</description>
		<content:encoded><![CDATA[<p>Strange.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: patlike</title>
		<link>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/#comment-5881</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Sat, 12 Apr 2008 19:22:59 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/#comment-5881</guid>
		<description>Bored the shit out of me, if I'm being honest.</description>
		<content:encoded><![CDATA[<p>Bored the shit out of me, if I&#8217;m being honest.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: morriss</title>
		<link>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/#comment-5880</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Sat, 12 Apr 2008 19:15:26 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/04/12/first-don-king-presents-prizefighter-trailer-knockout/#comment-5880</guid>
		<description>I thought FNR3 was excellent.</description>
		<content:encoded><![CDATA[<p>I thought FNR3 was excellent.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
