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MS Gamer’s Day: First Banjo construction interface images hit web

May 13th, 2008 @ 15:19

banjo11.jpg

On NeoGaf. The series of photos shows construction underway, a few new vehicles and the parts shop interface of Banjo Kazooie: Nuts & Bolts. Get ‘em while they’re hot.


Posted in: Adventure, Microsoft, Xbox 360
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42 comments on “MS Gamer’s Day: First Banjo construction interface images hit web”

  1. Psychotext said:

    May 13th, 2008 at 3:20 pm

    /drools everywhere

  2. So you can either drive or fly through the levels and completely decide in what kind of craft or vehicle you do it in, but in no way is this game similar at all to LBP?

    I must’ve not been watching the LBP videos properly. If Rare also gave you a level designer it’d be the same game would it not?

  3. God damn it, now all my comments are in the wrong thread. :-D

  4. # Blerk: Yikes! I’m getting Rogue Galaxy workshop flashbacks!

    # Blerk: I wonder if you can fly to those islands and cogs in the background or if that’s all just ‘backdrop’?

  5. Psychotext said:

    May 13th, 2008 at 3:24 pm

    morriss: LBP is a side scrolling platformer with no vehicles. I’m still not seeing the comparison.

  6. I’m fucking pumped. That’s going to be awesome.

  7. LBP does have vehicles. You can build them yourself out of the same stuff that you build the levels from. I’m not sure whether they have motors or not though.

    I guess the main difference in the construction sets is there - in LBP you build the entire game, not just your way of getting around.

  8. Blerk: Yep.

    I’m not saying it’s identical, but very similar in essence.

  9. Psychotext said:

    May 13th, 2008 at 3:29 pm

    LBP vehicles are literally just moving scenery though. I believe you can set them to move at different rates. You can’t control them in any way.

    There is a jet pack somewhere in the game if I recall correctly.

  10. It’s looking fairly nice, but nothing special yet. And again, it is NOTHING like LBP.

  11. Anyway, Banjo looks the nuts up until now without getting overhyped and making sure we criticise it as no game is perfect although allowing ourselves to be quietly excite but not too excited in case it’s crap.

    Is that right, Blerk? ;)

  12. *squints*

    Guns?

  13. Psychotext said:

    May 13th, 2008 at 3:33 pm

    Zumi: I get the impression you’re never going to like this game. :p

    Pat: I think so… certainly they have a squirt cannon.

  14. I probably will. I don’t think the screenshots are bad, not at all. It looks fine, but I really can’t see anything there to be excited about yet.

  15. I’m interested to hear how all this stuff hangs together. So far we’ve learned it’s a racing platformer construction set which isn’t a racer, featuring a curiously rectangular bear and his N64 cronies. Are we still expecting this to be an ‘adventure’ like the original? It’s not sounding much like it at the minute, tbh. There’s a distinct smell of mini games around here.

  16. Psychotext said:

    May 13th, 2008 at 3:36 pm

    Blerk: You’re harshing my buzz!

  17. PT: There’s an “ammo” option on that shot. And “weapons”.

    Blerk: I keep categorising it as “adventure” because I honestly don’t know what it is. I think it’ll depend on how much emphasis is placed on the vehicles, and right now that’s looking like “a lot”.

  18. It’s a multiplayer-focussed party game, isn’t it? Eh? Eh? I’m right, aren’t I? :-D

  19. lollertron :D

  20. The Danish article mentions missiles and stuff.

  21. It’s sounding a bit like Diddy Kong Racing with a vehicle building kit, actually. That wasn’t ‘just’ racing, was it? I seem to recall collecting eggs n’ stuff.

  22. See, that makes me twitch a bit. I want exploration and 3D puzzling. The first Banjo was such a lovely game. I can remember quite a lot about it even now. “Shooting” makes me do a squiggly face.

  23. Puzzles were also mentioned, I think.

    Anyway, look. 1 hour and 15 mins before the splurge of news and we should hopefully know everything.

  24. But enough about your sex life, Pat. :-D

  25. Jesus :)

  26. Didn’t they already confirm that it was an adventure/platform game as well? I’m sure I read that yesterday.

  27. Yeah, I think George Rare said it in one of the quotes he gave out.

  28. 1 hour and 8 mins

  29. Heh. I just noticed the petrol gauge in the lower left corner of those shots.

  30. PETROL?! How ridiculous!

    Remember kids, the heavier the vehicle, the more petrol it uses.

  31. Psychotext said:

    May 13th, 2008 at 3:54 pm

    I wonder if someone will steal your car if you run out of fuel in a bad neighbourhood…

  32. And if you run out of petrol miles away from home, do you have to walk back?

    *frets*

  33. 1 hour? I thought the news was coming from California? Which would make 5pm at 11pm for us?

  34. You can change vehicles on the fly, I think.

  35. It’s 8am California, I think. They’re normally eight hours behind, but we’re on daylight saving at the moment.

  36. Zumi: 9 am California time.

  37. There you are, then.

  38. DAMMIT!

    8 or 9…whatever

  39. I’m going to guess that some of the ‘puzzle’ aspects are going to be that you need to build vehicles that can accomplish a specific task…

    So it’s an engineering game. :P

  40. I’d say that was a fairly safe bet :)

  41. Psychotext said:

    May 13th, 2008 at 4:18 pm

    Trailer!

    http://gamevideos.com/video/id/18831

  42. Enkeixpress said:

    May 13th, 2008 at 4:33 pm

    That looks well awesome, I have waiting ages for a platformer for Xbox 360. I can’t wait to play it!

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