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	<title>Comments on: New Banjo will shake up &#8220;stale&#8221; platform adventuring genre, says Rare</title>
	<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/</link>
	<description>This is the news</description>
	<pubDate>Tue, 07 Oct 2008 09:17:15 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
		<item>
		<title>By: Psychotext</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9562</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Thu, 15 May 2008 13:38:07 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9562</guid>
		<description>\o/</description>
		<content:encoded><![CDATA[<p>\o/</p>
]]></content:encoded>
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	<item>
		<title>By: pjmaybe</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9561</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Thu, 15 May 2008 13:32:37 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9561</guid>
		<description>/misses UncleClive

http://lolrare.ytmnd.com/</description>
		<content:encoded><![CDATA[<p>/misses UncleClive</p>
<p><a href="http://lolrare.ytmnd.com/" rel="nofollow">http://lolrare.ytmnd.com/</a></p>
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	</item>
	<item>
		<title>By: deanimate</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9560</link>
		<dc:creator>deanimate</dc:creator>
		<pubDate>Thu, 15 May 2008 13:30:48 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9560</guid>
		<description>better get some vaseline in here and quick.</description>
		<content:encoded><![CDATA[<p>better get some vaseline in here and quick.</p>
]]></content:encoded>
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		<title>By: Blerk</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9559</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 15 May 2008 13:24:28 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9559</guid>
		<description>Ooh, get her! ;-)</description>
		<content:encoded><![CDATA[<p>Ooh, get her! <img src='http://www.videogaming247.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychotext</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9557</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Thu, 15 May 2008 13:18:41 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9557</guid>
		<description>/waves at George K

Ignore Blerk.  He hates everything.</description>
		<content:encoded><![CDATA[<p>/waves at George K</p>
<p>Ignore Blerk.  He hates everything.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: George K.</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9555</link>
		<dc:creator>George K.</dc:creator>
		<pubDate>Thu, 15 May 2008 13:13:28 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9555</guid>
		<description>@ Blerk

FYI: the comment you quote from C&#38;VG is taken from the very same source Pat links to in this article. I urge you to read the source before either linking out or jumping to conclusions  on what we think makes the game innovative.</description>
		<content:encoded><![CDATA[<p>@ Blerk</p>
<p>FYI: the comment you quote from C&amp;VG is taken from the very same source Pat links to in this article. I urge you to read the source before either linking out or jumping to conclusions  on what we think makes the game innovative.</p>
]]></content:encoded>
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	<item>
		<title>By: Blerk</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9549</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 15 May 2008 12:35:35 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9549</guid>
		<description>Here's a nice figure for you:
Banjo 3 gaming balance - 20% platforming, 80% vehicles

http://www.computerandvideogames.com/article.php?id=189036

I sense a fanboy storm a brewin'! :-D</description>
		<content:encoded><![CDATA[<p>Here&#8217;s a nice figure for you:<br />
Banjo 3 gaming balance - 20% platforming, 80% vehicles</p>
<p><a href="http://www.computerandvideogames.com/article.php?id=189036" rel="nofollow">http://www.computerandvideogames.com/article.php?id=189036</a></p>
<p>I sense a fanboy storm a brewin&#8217;! <img src='http://www.videogaming247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /></p>
]]></content:encoded>
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	<item>
		<title>By: absolutezero</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9539</link>
		<dc:creator>absolutezero</dc:creator>
		<pubDate>Thu, 15 May 2008 12:05:24 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9539</guid>
		<description>I do agree that refinement is far far more important than innovation for innovations sake. Adding in lots of little new ideas though serve to shake things up alot.

GTA3 was'nt really a refinement of anything though.</description>
		<content:encoded><![CDATA[<p>I do agree that refinement is far far more important than innovation for innovations sake. Adding in lots of little new ideas though serve to shake things up alot.</p>
<p>GTA3 was&#8217;nt really a refinement of anything though.</p>
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		<title>By: ecu</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9538</link>
		<dc:creator>ecu</dc:creator>
		<pubDate>Thu, 15 May 2008 12:03:08 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9538</guid>
		<description>Depends what you class as innovative, then, absolutezero. Z-targetting and shield recharging are new features, but the games are really just ultimate refinements of existing ideas imo.</description>
		<content:encoded><![CDATA[<p>Depends what you class as innovative, then, absolutezero. Z-targetting and shield recharging are new features, but the games are really just ultimate refinements of existing ideas imo.</p>
]]></content:encoded>
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	<item>
		<title>By: DUFFKING</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9537</link>
		<dc:creator>DUFFKING</dc:creator>
		<pubDate>Thu, 15 May 2008 12:02:45 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9537</guid>
		<description>I think those kinds of games do have some originality, but never on a massive scale. As mentioned with Halo, the little things made all the difference - (AFAIK) the best vehicle implementation in an FPS, the recharge shields, the melee system and having grenades on a button rather than a seperate weapon were all new ideas.</description>
		<content:encoded><![CDATA[<p>I think those kinds of games do have some originality, but never on a massive scale. As mentioned with Halo, the little things made all the difference - (AFAIK) the best vehicle implementation in an FPS, the recharge shields, the melee system and having grenades on a button rather than a seperate weapon were all new ideas.</p>
]]></content:encoded>
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	<item>
		<title>By: absolutezero</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9535</link>
		<dc:creator>absolutezero</dc:creator>
		<pubDate>Thu, 15 May 2008 11:59:32 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9535</guid>
		<description>"Ocarina of Time wasn’t innovative, Halo wasn’t, FFVII wasn’t, GTAIII wasn’t, none of the best games are ever innovative."

You sure about that?

Ocarina of Time was the first 3D Zelda and it created the Z tageting scheme. Halo created the silly re-charging shield nonsense. FF7 was the first big RPG to take advantage of the extra storage space of a CD, it was a huge epic sweeping tale, especially in comparison to the SNES games that came before. GTA3 created an entire genre.</description>
		<content:encoded><![CDATA[<p>&#8220;Ocarina of Time wasn’t innovative, Halo wasn’t, FFVII wasn’t, GTAIII wasn’t, none of the best games are ever innovative.&#8221;</p>
<p>You sure about that?</p>
<p>Ocarina of Time was the first 3D Zelda and it created the Z tageting scheme. Halo created the silly re-charging shield nonsense. FF7 was the first big RPG to take advantage of the extra storage space of a CD, it was a huge epic sweeping tale, especially in comparison to the SNES games that came before. GTA3 created an entire genre.</p>
]]></content:encoded>
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	<item>
		<title>By: morriss</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9534</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 15 May 2008 11:59:25 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9534</guid>
		<description>Can't argue with that, ecu. Fair play.</description>
		<content:encoded><![CDATA[<p>Can&#8217;t argue with that, ecu. Fair play.</p>
]]></content:encoded>
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	<item>
		<title>By: absolutezero</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9533</link>
		<dc:creator>absolutezero</dc:creator>
		<pubDate>Thu, 15 May 2008 11:55:42 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9533</guid>
		<description>Little Big Banjo using coloured lines to attack things to other things and drop them into the game world.

INNOVATION.</description>
		<content:encoded><![CDATA[<p>Little Big Banjo using coloured lines to attack things to other things and drop them into the game world.</p>
<p>INNOVATION.</p>
]]></content:encoded>
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	<item>
		<title>By: ecu</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9532</link>
		<dc:creator>ecu</dc:creator>
		<pubDate>Thu, 15 May 2008 11:55:41 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9532</guid>
		<description>Wrong on both counts. Just because a game doesn't have some new features, doesn't mean it's the same old thing. The best games never innovated anyway. Ocarina of Time wasn't innovative, Halo wasn't, FFVII wasn't, GTAIII wasn't, none of the best games are ever innovative. It's the refinement of ideas that makes the best games. Almost all of the games that you might think were innovative, nearly always had an unknown game that preceded it. That a game should be innovative is one of the popular myths of gaming, up there with "gameplay is the only thing that matters".</description>
		<content:encoded><![CDATA[<p>Wrong on both counts. Just because a game doesn&#8217;t have some new features, doesn&#8217;t mean it&#8217;s the same old thing. The best games never innovated anyway. Ocarina of Time wasn&#8217;t innovative, Halo wasn&#8217;t, FFVII wasn&#8217;t, GTAIII wasn&#8217;t, none of the best games are ever innovative. It&#8217;s the refinement of ideas that makes the best games. Almost all of the games that you might think were innovative, nearly always had an unknown game that preceded it. That a game should be innovative is one of the popular myths of gaming, up there with &#8220;gameplay is the only thing that matters&#8221;.</p>
]]></content:encoded>
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	<item>
		<title>By: G1GAHURTZ</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9530</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Thu, 15 May 2008 11:52:37 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9530</guid>
		<description>"Again though, somebody PLEASE explain why it’s so important for games to be innovative and groundbreaking? I’m sick of hearing about it."

It's important for publishers and developers so that their game becomes the genre defining experience that can't be found anywhere else.

I don't think that it's all that important for all gamers though.  I'm sure many people would still rather play a 2D platformer over the latest stuff anyway.</description>
		<content:encoded><![CDATA[<p>&#8220;Again though, somebody PLEASE explain why it’s so important for games to be innovative and groundbreaking? I’m sick of hearing about it.&#8221;</p>
<p>It&#8217;s important for publishers and developers so that their game becomes the genre defining experience that can&#8217;t be found anywhere else.</p>
<p>I don&#8217;t think that it&#8217;s all that important for all gamers though.  I&#8217;m sure many people would still rather play a 2D platformer over the latest stuff anyway.</p>
]]></content:encoded>
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	<item>
		<title>By: morriss</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9528</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 15 May 2008 11:49:50 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9528</guid>
		<description>Because some people get bored of playing the same old thing? Because if it games didn't attempt this the genres would become stale?

I dunno, makes sense to me.</description>
		<content:encoded><![CDATA[<p>Because some people get bored of playing the same old thing? Because if it games didn&#8217;t attempt this the genres would become stale?</p>
<p>I dunno, makes sense to me.</p>
]]></content:encoded>
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	<item>
		<title>By: ecu</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9527</link>
		<dc:creator>ecu</dc:creator>
		<pubDate>Thu, 15 May 2008 11:46:37 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9527</guid>
		<description>Jack and Daxter was fairly groundbreaking, and nobody gave a shit about that. Again though, somebody PLEASE explain why it's so important for games to be innovative and groundbreaking? I'm sick of hearing about it.</description>
		<content:encoded><![CDATA[<p>Jack and Daxter was fairly groundbreaking, and nobody gave a shit about that. Again though, somebody PLEASE explain why it&#8217;s so important for games to be innovative and groundbreaking? I&#8217;m sick of hearing about it.</p>
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	<item>
		<title>By: Blerk</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9526</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 15 May 2008 11:41:20 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9526</guid>
		<description>By adding cars! And weapons! Yes! INNOVATION!</description>
		<content:encoded><![CDATA[<p>By adding cars! And weapons! Yes! INNOVATION!</p>
]]></content:encoded>
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	<item>
		<title>By: ecu</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9525</link>
		<dc:creator>ecu</dc:creator>
		<pubDate>Thu, 15 May 2008 11:41:11 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9525</guid>
		<description>SMG was a revelation.</description>
		<content:encoded><![CDATA[<p>SMG was a revelation.</p>
]]></content:encoded>
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	<item>
		<title>By: pjmaybe</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9524</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Thu, 15 May 2008 11:40:29 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9524</guid>
		<description>"characters to talk to"

Oh bugger, I was looking vaguely forward to this until I read this bit. 

NO TALK, JUST ACTION DOCTOR JONES</description>
		<content:encoded><![CDATA[<p>&#8220;characters to talk to&#8221;</p>
<p>Oh bugger, I was looking vaguely forward to this until I read this bit. </p>
<p>NO TALK, JUST ACTION DOCTOR JONES</p>
]]></content:encoded>
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	<item>
		<title>By: morriss</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9523</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 15 May 2008 11:35:20 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9523</guid>
		<description>Well it wasn't exactly ground-breaking.</description>
		<content:encoded><![CDATA[<p>Well it wasn&#8217;t exactly ground-breaking.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: G1GAHURTZ</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9522</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Thu, 15 May 2008 11:31:24 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comment-9522</guid>
		<description>I don't think Mario Galaxy was very stale.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think Mario Galaxy was very stale.</p>
]]></content:encoded>
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