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Valve announces and details Steam Cloud

May 30th, 2008 @ 06:43

half-life26.jpg

Valve’s announced a new service called Steam Cloud, a remote saving system that backs up saved games and other data from playing Steam titles.

Half-Life, Half-Life 2 and Team Fortress 2 will be the first games to support the feature. User key maps will also be saved in Counter-Strike, and Left 4 Dead will support Steam Cloud when it ships later this year.

Essentially, all saved game and configuration data from games played through Steam will be backed up on Valve’s servers at no cost to the player, and will be accessible from any PC.

RockPaperShotgun was at the unveiling event at Valve’s offices last night and updated live. Read exhaustive details of the entire thing over there.


Posted in: Development, PC, Valve
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3 comments on “Valve announces and details Steam Cloud”

  1. Daniel Plainview said:

    May 30th, 2008 at 6:53 am

    sounds cool but how often would you play on another rig?

  2. Yeah, agree. Not the most necessary. Still, I guess some people do want to. It’ll also help when you get a new PC, etc.

  3. Definitely useful for me - I use Steam on my work and home PCs, seems perfect. I’ve also been wanting something like this for consoles for a long time now, the current gen machines have missed an opportunity.

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