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Ninja Gaiden 2 demo on Live now

June 3rd, 2008 @ 11:25

ninjagaiden225.jpg

Microsoft’s posted the Ninja Gaiden 2 demo, and it weighs in at 857Mb. As reported earlier, for some reason the taster hasn’t been cleared for launched in the US or Canada, which is officially “a shame” if you live over there.

Go get yourself some free “high-speed ninja action” if you don’t.


Posted in: Action, Europe, Microsoft, Xbox 360
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27 comments on “Ninja Gaiden 2 demo on Live now”

  1. Hmm. A quick go on this shows the camera really is completely fucked. Brilliant.

  2. The footage on Playr on Sunday suggested as much. Several occasions even in that review where he was getting rogered by something that was actually off-screen.

  3. Sounds good, pussies.

  4. In the first few corridor bits then I was being attacked by something around a corner. Also, on a flight of stairs, the camera jumped around so much I wasn’t sure who I was even controlling.

  5. Yeah yeah. It’s meant to be like that. You can’t handle it.

  6. Itagaki sabotaged it on purpose!

  7. Psychotext said:

    June 3rd, 2008 at 12:16 pm

    If you’re not used to NG games… keep your finger over the right trigger. You’ll need to use it, a lot.

  8. What does that button do?

  9. It resets the camera behind Ryu.

  10. Do you think a working camera was part of the criteria for Itakgaki’s bonus? Maybe that’s why Tecmo aren’t delivering his yen.

    But, yeah, the speed the combat the game moves at, you need a camera that keeps up with it. Or you need a well scripted cinematic camera system that frames the action properly (God of War is a good example of this).

    Ah well, maybe he’ll sort it for NG3.

    Oh. Wait..

  11. Not very good, is it? I think the chances of me spending 40 quid on it are rather unlikely.

  12. Don’t you have independent camera control on the right-stick? I’ve never played a Ninja Gaiden game, so I don’t know. But… I would’ve thought that was kinda ‘industry standard’ by now, surely?

  13. Yeah, you do. You can go first-person as well by holding down the left bumper.

  14. Psychotext said:

    June 3rd, 2008 at 12:55 pm

    I don’t think independent camera control would really work for a game like NG… it’s just too fast for manual control.

  15. It’s sort of a half-way house. It swings around by itself and you you move it alone. It’s bizarre. And broken.

  16. Psychotext said:

    June 3rd, 2008 at 1:10 pm

    I wouldn’t go so far as to say broken. Based on the demo at least there were only a couple of points where the camera did something stupid. That said… I’m used to the NG camera from the first game and controlling via the right trigger.

  17. Fair enough. Not for me though, I think.

  18. absolutezero said:

    June 3rd, 2008 at 1:17 pm

    I think because of the change in environments from wide-open areas to looking like its going to be inside alot the camera may well be worse in this game.

    Not that it matters I was pulling UTs, ninpo (yeah I know I actually used it) and the new obliteration techniques all over the shop. Its fantastic.

    However, I saw Ghost Fish in the GT review last night. Thats just being silly really.

  19. I’m on Chapter 5 atm., and it’s by far and away the most fun I’ve had in ages.

    Brilliant stuff. None of these issues in the EG review have made themselves apparent to me yet.

  20. If the camera goes a bit nuts, hold down the left and right triggers to block, as soon as you parry their attacks, the camera resets itself.

    Never once have I died because of the camera, and never once has it stopped me from attacking the person whom I want to attack.

  21. BillyBatts said:

    June 3rd, 2008 at 2:32 pm

    What I wanted to hear :-)

  22. I finally had a bash of it.

    The very start is awkward, just because it throws you into it so suddenly. A bit of practise later though, and the whole thing becomes second nature. After the initially weak start, I was flying.

    Definately picking this up as soon as I can.

  23. Had a wazz on the demo this evening and loved every claret spurting minute of it, so got my pre-order in.

  24. I’m going to give it another go in a minute, I think.

  25. I can’t wait to get back to it, tbh. I just know when I hit chapter six or seven it’s going to get too 1337 for me, but it’s real frenetic, frenzied stuff atm.

    Got a 100-hit combo today! :)

  26. I think I almost shit myself with excitement when I saw how awesome the staff weapon was. Vicky was less impressed, but still impressed. I could tell.

  27. Psychotext said:

    June 3rd, 2008 at 10:06 pm

    mart: :D

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