MGS Europe: We will never cancel a game
June 12th, 2008 @ 13:37
Speaking to GI, Microsoft Games Studios’ Peter Zetterberg has said that first-party development for the firm would never cancel a project.
“Maybe we sometimes announce them earlier than we should, but we stick with them, we have our resources team work with them as much as we can,” he said.
“It’s crunch time down in Guildford now and we have people working their butts off to make Fable 2 happen. We do not, we shall not cancel games.”
Zetterberg come a week after SCEE dropped both The Getaway and Eight Days, two internal projects being developed at the company’s London Studio.
More through the link.
Posted in: Development, Europe, Microsoft, Trade, UK, Xbox 360
Tags: microsoft games studios, Peter Zetterberg
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June 12th, 2008 at 1:39 pm
Apart from B.C. And that Marvel MMO thing. And some other stuff, no doubt. What a stupid thing to say.
June 12th, 2008 at 1:39 pm
Oh yeah - and True Fantasy Live Online.
June 12th, 2008 at 1:41 pm
Yeah, we’ll try and make money off it no matter shit it is.
Cheers, MS!
June 12th, 2008 at 1:48 pm
Blerk: MGS Europe, not MGS.
June 12th, 2008 at 1:55 pm
damn! I had 5mins before you come in started defending MS not 9mins!
/pays sweepstake money to blerk

June 12th, 2008 at 1:55 pm
Which games have MGS Europe actually made, then? Aren’t Lionhead part of MGS Europe?
Regardless, it’s a totally stupid thing to say. What if something’s turning out shit? You can never say never.
June 12th, 2008 at 2:07 pm
MGSE might not cancel anything, their bosses in Redmond will probably just order it.
June 12th, 2008 at 2:13 pm
I’d take his statement more as one of intent rather than a unconditional principle of MGS Europe.
Like many companies who say; “We don’t do overtime.”
June 12th, 2008 at 2:21 pm
A rather bizarre statement to make really. It’s never nice to see a project cancelled before it’s released, but sometimes it’s necessary. Why waste time and money on a project which for whatever reason, is in trouble, and is likely to fail both creatively and commercially.
A daft bit of opportunism on MGS’s part really, which could come back to bite them in the future.
June 12th, 2008 at 2:24 pm
They wont cancel them if they have a problem… they’ll indefinitely delay them.