Prototype’s multiplayer may make it after all, says Radical
June 13th, 2008 @ 11:21

Speaking to videogaming247, Radical Entertainment executive producer Tim Bennison has said that the developer is “evaluating” Prototype’s multiplayer: it may make the game after all.
Benninson said in March that multiplay had been cut from the Vivendi action game.
“We’re trying to create the best possible single player experience,” the producer told us this week. “It’s an origin story and if we are successful, we’re hoping it’s the start of a franchise.
“But to do this, you’ve got to establish a great core single player experience. Having said that, we are still evaluating multiplayer to see if we can make it work in our development schedule.”
Vivendi confirmed that the game - a promising open-world, super-mutant affair - had been pushed back into 2009 at the beginning of May, having originally planned a year-end release.
Maybe the extra months mean extra features. Fingers crossed.
Posted in: Action, Activision Blizzard, Development, PC, PS3, Xbox 360
Tags: radical entertainment, Tim Bennison
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June 13th, 2008 at 11:29 am
Don’t bother with the multiplayer, just make the rest of it “not shit”.
June 13th, 2008 at 11:42 am
I don’t think they’ll let this out unless it’s top drawer. I really believe that.
June 13th, 2008 at 12:01 pm
They probably realised not having MP would really hurt their sales.
June 13th, 2008 at 1:45 pm
As long as MP doesn’t effect the quality of the game or the single player experience then go for it.