Good games don’t need big teams, says Media Molecule
June 23rd, 2008 @ 13:44
Kicking off Paris GDC this morning, Media Molecule boss Mark Healey has said that massive teams aren’t necessary to make big games, GI reports.
“One of the interesting things about the titles shown here is that the team sizes vary quite a lot,” he said, showing a list of game concepts in his keynote. “I think there’s a misconception in the games industry at the moment that you need 200 people to make a game now because technology is so amazing.
“But actually, some of the recent very successful games had teams of about four or five people - for example, Brain Training.”
Alex Evans, also of the LittleBigPlanet developer, added: “I believe that was a very small, focused team. And when you go through the breadth of our industry, it’s really staggering that you have casual games, role-playing games, you have MMOs, you have educational games, puzzle games, social games - the breadth is completely insane, and that’s just a huge inspiration for us.”
More through the link.
Posted in: Development, Paris GDC, Trade
Tags: Alex Evans, littlebigplanet, Mark Healey, media molecule
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June 23rd, 2008 at 1:46 pm
They do need community-led shareable user-created content though. More important than co-op to new releases IMHO.
Put it this way, virtually all of the titles I’ve got a big gamer-shaped boner for this year have some aspect of customisation / user creation in ‘em.
June 23rd, 2008 at 1:50 pm
It’s complete, and I mean complete, speculation. Someone made it up, basically.
June 23rd, 2008 at 1:55 pm
I think you meant to add that to the thread about COD5 / 6…
Speculation’s good
June 23rd, 2008 at 1:57 pm
Put it this way, virtually all of the titles I’ve got a big gamer-shaped boner for this year have some aspect of customisation / user creation in ‘em.
Which is quite apt, as big gamer-shaped boners seem to be synonymous with the concept of user-generated content.
June 23rd, 2008 at 1:57 pm
It’s genuinely baseless, though.
June 23rd, 2008 at 1:58 pm
I think we’re having a comment problem.
June 23rd, 2008 at 2:08 pm
Looks like it
Back to user-created content - sure there’ll always be cock-shaped stuff appearing - if the internet drives a title, then there’s going to be cocks and tits and fannies in it firstly and foremostly before the truly good stuff comes out, and we get quims too…
June 23rd, 2008 at 2:09 pm
I’m relying on it.
June 23rd, 2008 at 2:11 pm
The tech chaps are “optimising”, apparently
June 23rd, 2008 at 6:52 pm
good games don’t need big teams? so this game is on schedule then?