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Good games don’t need big teams, says Media Molecule

June 23rd, 2008 @ 13:44

Kicking off Paris GDC this morning, Media Molecule boss Mark Healey has said that massive teams aren’t necessary to make big games, GI reports.

“One of the interesting things about the titles shown here is that the team sizes vary quite a lot,” he said, showing a list of game concepts in his keynote. “I think there’s a misconception in the games industry at the moment that you need 200 people to make a game now because technology is so amazing.

“But actually, some of the recent very successful games had teams of about four or five people - for example, Brain Training.”

Alex Evans, also of the LittleBigPlanet developer, added: “I believe that was a very small, focused team. And when you go through the breadth of our industry, it’s really staggering that you have casual games, role-playing games, you have MMOs, you have educational games, puzzle games, social games - the breadth is completely insane, and that’s just a huge inspiration for us.”

More through the link.


Posted in: Development, Paris GDC, Trade
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10 comments on “Good games don’t need big teams, says Media Molecule”

  1. They do need community-led shareable user-created content though. More important than co-op to new releases IMHO.

    Put it this way, virtually all of the titles I’ve got a big gamer-shaped boner for this year have some aspect of customisation / user creation in ‘em.

  2. It’s complete, and I mean complete, speculation. Someone made it up, basically.

  3. I think you meant to add that to the thread about COD5 / 6…

    Speculation’s good :)

  4. OrphanageExplosion said:

    June 23rd, 2008 at 1:57 pm

    Put it this way, virtually all of the titles I’ve got a big gamer-shaped boner for this year have some aspect of customisation / user creation in ‘em.

    Which is quite apt, as big gamer-shaped boners seem to be synonymous with the concept of user-generated content.

  5. It’s genuinely baseless, though.

  6. I think we’re having a comment problem.

  7. Looks like it :)

    Back to user-created content - sure there’ll always be cock-shaped stuff appearing - if the internet drives a title, then there’s going to be cocks and tits and fannies in it firstly and foremostly before the truly good stuff comes out, and we get quims too…

  8. Psychotext said:

    June 23rd, 2008 at 2:09 pm

    I’m relying on it.

  9. The tech chaps are “optimising”, apparently :D

  10. good games don’t need big teams? so this game is on schedule then?

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