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	<title>Comments on: Jaffe: Make Spider-Man: Web of Shadows more interesting</title>
	<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/</link>
	<description>This is the news</description>
	<pubDate>Wed, 03 Dec 2008 21:53:34 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
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		<title>By: ecu</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15418</link>
		<dc:creator>ecu</dc:creator>
		<pubDate>Mon, 23 Jun 2008 16:53:06 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15418</guid>
		<description>I like the sandbox, they just need to fill it with better content. Swinging around New York in Spiderman 2 on the PS2 was sublime, but there wasn't much else in way of a game there. They just need to fill it with better content.</description>
		<content:encoded><![CDATA[<p>I like the sandbox, they just need to fill it with better content. Swinging around New York in Spiderman 2 on the PS2 was sublime, but there wasn&#8217;t much else in way of a game there. They just need to fill it with better content.</p>
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		<title>By: wz</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15417</link>
		<dc:creator>wz</dc:creator>
		<pubDate>Mon, 23 Jun 2008 16:52:04 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15417</guid>
		<description>Hmm, I really liked the "old days" (as opposed to "next-gen") when games had to be fun first.

As someone said, fuck a concept which is used just for it's own sake.</description>
		<content:encoded><![CDATA[<p>Hmm, I really liked the &#8220;old days&#8221; (as opposed to &#8220;next-gen&#8221;) when games had to be fun first.</p>
<p>As someone said, fuck a concept which is used just for it&#8217;s own sake.</p>
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		<title>By: pjmaybe</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15405</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Mon, 23 Jun 2008 16:13:51 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15405</guid>
		<description>Yes but devs still fill their "this gen" open worlds with PS1 levels of content!</description>
		<content:encoded><![CDATA[<p>Yes but devs still fill their &#8220;this gen&#8221; open worlds with PS1 levels of content!</p>
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		<title>By: Enkeixpress</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15403</link>
		<dc:creator>Enkeixpress</dc:creator>
		<pubDate>Mon, 23 Jun 2008 16:10:20 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15403</guid>
		<description>What the fuck...?

Hell no. Keep it Open-world. This is Next-gen people.. Not PS1 age.</description>
		<content:encoded><![CDATA[<p>What the fuck&#8230;?</p>
<p>Hell no. Keep it Open-world. This is Next-gen people.. Not PS1 age.</p>
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		<title>By: pjmaybe</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15388</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Mon, 23 Jun 2008 14:38:38 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15388</guid>
		<description>You can tell it's a slow afternoon</description>
		<content:encoded><![CDATA[<p>You can tell it&#8217;s a slow afternoon</p>
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		<title>By: Psychotext</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15387</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Mon, 23 Jun 2008 14:17:44 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15387</guid>
		<description>/groans</description>
		<content:encoded><![CDATA[<p>/groans</p>
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		<title>By: pjmaybe</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15386</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Mon, 23 Jun 2008 14:11:03 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15386</guid>
		<description>He's right. 

On a related note, I wonder if Jaffe bakes little orangey-chocolate cakey biscuit type things and puts his name to 'em. 

Y'know, calls them David cakes...</description>
		<content:encoded><![CDATA[<p>He&#8217;s right. </p>
<p>On a related note, I wonder if Jaffe bakes little orangey-chocolate cakey biscuit type things and puts his name to &#8216;em. </p>
<p>Y&#8217;know, calls them David cakes&#8230;</p>
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		<title>By: Psychotext</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15385</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Mon, 23 Jun 2008 14:06:27 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15385</guid>
		<description>You spend all the money on the license... f'all left for the game.  Besides that, it doesn't matter - they'll sell like hotcakes anyway and even if it was good the hardcore gamers would assume it's shit anyway.</description>
		<content:encoded><![CDATA[<p>You spend all the money on the license&#8230; f&#8217;all left for the game.  Besides that, it doesn&#8217;t matter - they&#8217;ll sell like hotcakes anyway and even if it was good the hardcore gamers would assume it&#8217;s shit anyway.</p>
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		<title>By: pjmaybe</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15384</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Mon, 23 Jun 2008 14:03:45 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15384</guid>
		<description>X-Men 1 almost says you're wrong Blerk. Almost.</description>
		<content:encoded><![CDATA[<p>X-Men 1 almost says you&#8217;re wrong Blerk. Almost.</p>
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		<title>By: Blerk</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15383</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 23 Jun 2008 14:02:58 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15383</guid>
		<description>Well, they don't seem to be able to make a triple-A movie based on a Marvel license, so I guess gaming's got no chance! :-D</description>
		<content:encoded><![CDATA[<p>Well, they don&#8217;t seem to be able to make a triple-A movie based on a Marvel license, so I guess gaming&#8217;s got no chance! <img src='http://www.videogaming247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /></p>
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		<title>By: patlike</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15381</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Mon, 23 Jun 2008 13:58:24 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15381</guid>
		<description>I find it quite amazing that no one's made a proper triple-A game based on a Marvel license. The material's gold, surely?</description>
		<content:encoded><![CDATA[<p>I find it quite amazing that no one&#8217;s made a proper triple-A game based on a Marvel license. The material&#8217;s gold, surely?</p>
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		<title>By: pjmaybe</title>
		<link>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15380</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Mon, 23 Jun 2008 13:54:31 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/23/jaffe-make-spider-man-games-more-interesting/#comment-15380</guid>
		<description>Couldn't agree with him more. As I've said in 2 Marvel game reviews now, the problem is the "generic sandbox" approach to the games - not the actual material therein. 

The Hulk (the most recent Marvel game example) is reasonably promising while the main mission stuff's going on, but because of the scope of New York and the sheer size of the place, it soon becomes a tired gaming experience because in between bouts of main mission madness (repetitive main missions at that) you've got really pissy crap side missions that are supposed to give you more to play with. 

Same went for the last few Spidey titles. I'm with Jaffe. Ditch the sandbox for sandbox's sake, and get on with constructing a decent level-based single player narrative led game.</description>
		<content:encoded><![CDATA[<p>Couldn&#8217;t agree with him more. As I&#8217;ve said in 2 Marvel game reviews now, the problem is the &#8220;generic sandbox&#8221; approach to the games - not the actual material therein. </p>
<p>The Hulk (the most recent Marvel game example) is reasonably promising while the main mission stuff&#8217;s going on, but because of the scope of New York and the sheer size of the place, it soon becomes a tired gaming experience because in between bouts of main mission madness (repetitive main missions at that) you&#8217;ve got really pissy crap side missions that are supposed to give you more to play with. </p>
<p>Same went for the last few Spidey titles. I&#8217;m with Jaffe. Ditch the sandbox for sandbox&#8217;s sake, and get on with constructing a decent level-based single player narrative led game.</p>
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