<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: Blizzard Invitational: The final link round-up</title>
	<link>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/</link>
	<description>This is the news</description>
	<pubDate>Tue, 02 Dec 2008 02:16:51 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
		<item>
		<title>By: patlike</title>
		<link>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/#comment-16595</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Mon, 30 Jun 2008 10:02:16 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/#comment-16595</guid>
		<description>I don't think it will be, nup. It sounded like isometric, offline/co-op WoW with angels and devils, revamped inventory and a billion other things. I nearly fainted.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think it will be, nup. It sounded like isometric, offline/co-op WoW with angels and devils, revamped inventory and a billion other things. I nearly fainted.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TJ</title>
		<link>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/#comment-16588</link>
		<dc:creator>TJ</dc:creator>
		<pubDate>Mon, 30 Jun 2008 09:48:06 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/#comment-16588</guid>
		<description>Isn't it a bit on the shallow side?

I think Left4Dead is more likely to nail the PC online co-op action genre.</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t it a bit on the shallow side?</p>
<p>I think Left4Dead is more likely to nail the PC online co-op action genre.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: patlike</title>
		<link>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/#comment-16577</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Mon, 30 Jun 2008 09:18:10 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/#comment-16577</guid>
		<description>After this weekend, I can honestly say that Diablo III is my most wanted game in development. Bar none.</description>
		<content:encoded><![CDATA[<p>After this weekend, I can honestly say that Diablo III is my most wanted game in development. Bar none.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SplatteredHouse</title>
		<link>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/#comment-16555</link>
		<dc:creator>SplatteredHouse</dc:creator>
		<pubDate>Mon, 30 Jun 2008 08:03:48 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/06/30/blizzard-invitational-the-final-link-round-up/#comment-16555</guid>
		<description>That was fortunate for Joystiq to have covered the D3 panel that I missed. :) 

Most of those Q&#38;A questions showed up again in later panels, too, but I'm most pleased that things that weren't the most smooth-running mechanics in D2 have been addressed and replaced for 3. No more lugging belts of potions about everywhere, finding you've run out mid-dungeon, and having to port back to restock. Another BIG plus is the way communication will be handled, more like a conversation. I like the way that they are really trying to include the player in everything that's going on - it was true that last time, some times, your "hero" felt more like an errand runner, than what its title suggests.</description>
		<content:encoded><![CDATA[<p>That was fortunate for Joystiq to have covered the D3 panel that I missed. <img src='http://www.videogaming247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Most of those Q&amp;A questions showed up again in later panels, too, but I&#8217;m most pleased that things that weren&#8217;t the most smooth-running mechanics in D2 have been addressed and replaced for 3. No more lugging belts of potions about everywhere, finding you&#8217;ve run out mid-dungeon, and having to port back to restock. Another BIG plus is the way communication will be handled, more like a conversation. I like the way that they are really trying to include the player in everything that&#8217;s going on - it was true that last time, some times, your &#8220;hero&#8221; felt more like an errand runner, than what its title suggests.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
