<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: Fatal Inertia EX gets July 15 Euro launch</title>
	<link>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/</link>
	<description>This is the news</description>
	<pubDate>Sat, 22 Nov 2008 07:02:55 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
		<item>
		<title>By: DrDamn</title>
		<link>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17824</link>
		<dc:creator>DrDamn</dc:creator>
		<pubDate>Mon, 07 Jul 2008 12:21:56 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17824</guid>
		<description>Played the demo on the 360 a fair bit. Was quite bad for screen jerkiness, texture pop-in and colission detection - but strangely good fun when you got into it. They do claim to have fixed a number of things for the PS3 release too.</description>
		<content:encoded><![CDATA[<p>Played the demo on the 360 a fair bit. Was quite bad for screen jerkiness, texture pop-in and colission detection - but strangely good fun when you got into it. They do claim to have fixed a number of things for the PS3 release too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SticKboy</title>
		<link>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17821</link>
		<dc:creator>SticKboy</dc:creator>
		<pubDate>Mon, 07 Jul 2008 12:13:57 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17821</guid>
		<description>I tried the demo, and thought that whilst it was very pretty, the tracks were far too wide and the control system was spongy. I wish theyld stuck more closely to the formula set by Wipeout and F-Zero.</description>
		<content:encoded><![CDATA[<p>I tried the demo, and thought that whilst it was very pretty, the tracks were far too wide and the control system was spongy. I wish theyld stuck more closely to the formula set by Wipeout and F-Zero.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SplatteredHouse</title>
		<link>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17819</link>
		<dc:creator>SplatteredHouse</dc:creator>
		<pubDate>Mon, 07 Jul 2008 12:06:01 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17819</guid>
		<description>It would be unwise to dismiss this one of-the-bat. Give the demo a try, is my advice, to see if it's for you. It's worth the download to trial it.</description>
		<content:encoded><![CDATA[<p>It would be unwise to dismiss this one of-the-bat. Give the demo a try, is my advice, to see if it&#8217;s for you. It&#8217;s worth the download to trial it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: patlike</title>
		<link>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17813</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Mon, 07 Jul 2008 11:45:43 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17813</guid>
		<description>Not sure it went down so well in the US. Didn't look like the best thing in the world, from what I've seen.</description>
		<content:encoded><![CDATA[<p>Not sure it went down so well in the US. Didn&#8217;t look like the best thing in the world, from what I&#8217;ve seen.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blerk</title>
		<link>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17811</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 07 Jul 2008 11:43:54 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/07/fatal-inertia-ex-gets-july-15-euro-launch/#comment-17811</guid>
		<description>Played this on the 360 ages ago and it was pretty bad. Did they fix it up good in the meantime or something?</description>
		<content:encoded><![CDATA[<p>Played this on the 360 ages ago and it was pretty bad. Did they fix it up good in the meantime or something?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
