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	<title>Comments on: MGO update ends in disaster</title>
	<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/</link>
	<description>This is the news</description>
	<pubDate>Wed, 03 Dec 2008 01:48:42 +0000</pubDate>
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		<title>By: Psychotext</title>
		<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20202</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Sun, 20 Jul 2008 13:25:22 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20202</guid>
		<description>Delta Force: Black Hawk Down.  I was wrong btw... it was only 50 players on the xbox, 32 on the PS2.</description>
		<content:encoded><![CDATA[<p>Delta Force: Black Hawk Down.  I was wrong btw&#8230; it was only 50 players on the xbox, 32 on the PS2.</p>
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		<title>By: Shatner</title>
		<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20192</link>
		<dc:creator>Shatner</dc:creator>
		<pubDate>Sun, 20 Jul 2008 08:13:26 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20192</guid>
		<description>I never saw it. So it didn't happen. 

Especially without anyone naming names. :P</description>
		<content:encoded><![CDATA[<p>I never saw it. So it didn&#8217;t happen. </p>
<p>Especially without anyone naming names. <img src='http://www.videogaming247.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /></p>
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		<title>By: Trip SkyWay</title>
		<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20190</link>
		<dc:creator>Trip SkyWay</dc:creator>
		<pubDate>Sun, 20 Jul 2008 02:40:41 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20190</guid>
		<description>Should have use PSN for MGO, I reckon they probably regret making their own system for it now.

I like the look of the update though, I'll have to grab it once it's all fixed up.</description>
		<content:encoded><![CDATA[<p>Should have use PSN for MGO, I reckon they probably regret making their own system for it now.</p>
<p>I like the look of the update though, I&#8217;ll have to grab it once it&#8217;s all fixed up.</p>
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		<title>By: Tonka</title>
		<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20189</link>
		<dc:creator>Tonka</dc:creator>
		<pubDate>Sun, 20 Jul 2008 02:05:33 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20189</guid>
		<description>Yeah, &lt;i&gt;Shatner&lt;/i&gt;, how do you like them apples?</description>
		<content:encoded><![CDATA[<p>Yeah, <i>Shatner</i>, how do you like them apples?</p>
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		<title>By: Psychotext</title>
		<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20182</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Sat, 19 Jul 2008 12:56:21 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20182</guid>
		<description>Unseen standard Shatner?  There was a 50 player online game on the original xbox and PS2.</description>
		<content:encoded><![CDATA[<p>Unseen standard Shatner?  There was a 50 player online game on the original xbox and PS2.</p>
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		<title>By: absolutezero</title>
		<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20176</link>
		<dc:creator>absolutezero</dc:creator>
		<pubDate>Sat, 19 Jul 2008 11:40:25 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20176</guid>
		<description>Sony do have their own servers. Warhawks et al is running on them.

More to the point is theres nothing wrong with the actual game, its running perfectly fine. In order to buy things from the online store, thanks to Konamis endless wisdom you have to do it through the PS3s internal browser and go to a specific konami site.

All the pack contents were d-loaded along with the new patch, so everyone that got that patch has the pack. They just need to buy the key for it (like everybody's Golf DLC).

So its just Konami's web-side stuff thats borked.</description>
		<content:encoded><![CDATA[<p>Sony do have their own servers. Warhawks et al is running on them.</p>
<p>More to the point is theres nothing wrong with the actual game, its running perfectly fine. In order to buy things from the online store, thanks to Konamis endless wisdom you have to do it through the PS3s internal browser and go to a specific konami site.</p>
<p>All the pack contents were d-loaded along with the new patch, so everyone that got that patch has the pack. They just need to buy the key for it (like everybody&#8217;s Golf DLC).</p>
<p>So its just Konami&#8217;s web-side stuff thats borked.</p>
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		<title>By: Shatner</title>
		<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20173</link>
		<dc:creator>Shatner</dc:creator>
		<pubDate>Sat, 19 Jul 2008 10:51:35 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20173</guid>
		<description>Then they'd simply be called copycats by the xbox fraternity.

Sony give developers the option of letting THEM decided how they want to do things. Different developers have different levels of competency. Resistance launched with hitherto unseen standard of 40 player multiplayer FPS on a console. COD4 had server issues. Burnout Paradise, again, does things its own way.

At least when one developer's online servers get borked at Christmas you won't be locked out of evey single online game you own on your PS3. Nor be paying for it as it happens.

Not that I can &lt;i&gt;ever&lt;/i&gt; imagine something like that happening. No sir. </description>
		<content:encoded><![CDATA[<p>Then they&#8217;d simply be called copycats by the xbox fraternity.</p>
<p>Sony give developers the option of letting THEM decided how they want to do things. Different developers have different levels of competency. Resistance launched with hitherto unseen standard of 40 player multiplayer FPS on a console. COD4 had server issues. Burnout Paradise, again, does things its own way.</p>
<p>At least when one developer&#8217;s online servers get borked at Christmas you won&#8217;t be locked out of evey single online game you own on your PS3. Nor be paying for it as it happens.</p>
<p>Not that I can <i>ever</i> imagine something like that happening. No sir.</p>
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		<title>By: morriss</title>
		<link>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20160</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Sat, 19 Jul 2008 09:55:42 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/19/mgo-update-ends-in-disaster/#comment-20160</guid>
		<description>If only Sony had their own servers that people could play on instead.</description>
		<content:encoded><![CDATA[<p>If only Sony had their own servers that people could play on instead.</p>
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