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	<title>Comments on: Iwata: Friends codes aren&#8217;t perfect</title>
	<link>http://www.videogaming247.com/2008/07/22/iwata-friends-codes-arent-perfect/</link>
	<description>This is the news</description>
	<pubDate>Wed, 03 Dec 2008 01:47:22 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
		<item>
		<title>By: patlike</title>
		<link>http://www.videogaming247.com/2008/07/22/iwata-friends-codes-arent-perfect/#comment-20531</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Wed, 23 Jul 2008 08:23:33 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/22/iwata-friends-codes-arent-perfect/#comment-20531</guid>
		<description>Wii's not really about online, to be fair. They always said they'd only do it when they were ready. They're clearly not.</description>
		<content:encoded><![CDATA[<p>Wii&#8217;s not really about online, to be fair. They always said they&#8217;d only do it when they were ready. They&#8217;re clearly not.</p>
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		<title>By: PsychoPingu</title>
		<link>http://www.videogaming247.com/2008/07/22/iwata-friends-codes-arent-perfect/#comment-20529</link>
		<dc:creator>PsychoPingu</dc:creator>
		<pubDate>Wed, 23 Jul 2008 08:00:14 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/22/iwata-friends-codes-arent-perfect/#comment-20529</guid>
		<description>Friend codes would be fine if there was a standard cross-game list as there is with Xbox Live and PSN instead of having to get friend codes for each game separately.</description>
		<content:encoded><![CDATA[<p>Friend codes would be fine if there was a standard cross-game list as there is with Xbox Live and PSN instead of having to get friend codes for each game separately.</p>
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		<title>By: wz</title>
		<link>http://www.videogaming247.com/2008/07/22/iwata-friends-codes-arent-perfect/#comment-20495</link>
		<dc:creator>wz</dc:creator>
		<pubDate>Tue, 22 Jul 2008 22:33:28 +0000</pubDate>
		<guid>http://www.videogaming247.com/2008/07/22/iwata-friends-codes-arent-perfect/#comment-20495</guid>
		<description>I like his way of representing Nintendo, and I find the friend code rationale completely adequate for the Wii's main audience.</description>
		<content:encoded><![CDATA[<p>I like his way of representing Nintendo, and I find the friend code rationale completely adequate for the Wii&#8217;s main audience.</p>
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