Fatal Frame IV ships with serious bugs
August 8th, 2008 @ 20:36
According to this NeoGAF post - which refers to this Nintendo Japan note - Tecmo’s Fatal Frame IV has shipped with some serious bugs in Japan.
Collision detection problems, invisible objects and freezing are mentioned there. Awesome.
Posted in: Horror, Wii
Tags: bugs, Fatal Frame IV, Temco
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August 8th, 2008 at 9:30 pm
Already its on the Wii, probaly using the old PS2 version’s gfx engine, yet despite these ‘development presents’ they still balls it up…
August 8th, 2008 at 9:31 pm
Shame, as it’s a cracking game otherwise.
August 9th, 2008 at 12:07 am
It’s possible for ghosts to have collision detection problems?
August 11th, 2008 at 10:01 am
The bugs are bad news, but my biggest WTF was with the controls! Twisting the remote to aim? It works as a fucking pointer! That’s just super-retarded!