iPhone Monkey Ball sells 300,000 in 20 days
August 11th, 2008 @ 16:35
The iPhone version of Super Monkey Ball’s sold 300,000 copies in just 20 days reports, The Wall Street Journal.
“That’s a substantial business,” says Simon Jeffery, president of Sega’s US division. “It gives iPhone a justifiable claim to being a viable gaming platform.”
Substantial indeed. According to Steve Jobs, if App Store sales continue at their current rate, Apple will rake in a whopping $360 million a year in new revenue.
More through the link.
By Mike Bowden
Posted in: America, App Store, Apple, Casual, Sega, iPhone
Tags: Simon Jeffery, steve jobs, super monkey ball
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August 11th, 2008 at 4:47 pm
Mr. Jobs, wake up call. Gaming is HUGE on iPhone! Cha-Ching!!!