RSS


GC08: TOTAL NEWS
-

Dyack: “Too Human is one of the most innovative games on the 360, period”

August 20th, 2008 @ 21:42

Speaking in a recent Guardian interview, Silicon Knights boss Denis Dyack said that he thinks “Too Human is one of the most innovative games on the 360, period.”

“You’ll get some first time players who may not get it,” said Dyack when asked as to players’ concerns over the controls. “The combat is incredibly deep and takes time to get used to.”

“It’s really funny, people say they want innovation,” he went on. “You know, this is probably too much hyperbole but Too Human is one of the most innovative games on the 360, period.

“This is because of the control and camera scheme. People don’t know what they are seeing and their first reaction is I don’t get that. But once they get it people love it”

Full interview through the link.

By Mike Bowden


Posted in: Action, Microsoft, RPG, Xbox 360
Tags: ,

Del.icio.us | Digg | Share on Facebook

You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

9 comments on “Dyack: “Too Human is one of the most innovative games on the 360, period””

  1. captaineurogamer said:

    August 20th, 2008 at 9:47 pm

    Should I believe to him?

  2. The control scheme that Rare used in Grabbed By The Ghoulies, you mean? And we *all* know how that game fared…

    Somebody, for the love of grud, please shut this guy up.

  3. I like him. We need more people like him. Like Jose Mourinho for Chelsea. You hated him, but you loved him, really. It’ll be a duller place when they’re gone.

  4. Okay let me go out on a limb here, and say he’s right, but only becuase nothing this generation has been innovative, especially on the HD consoles.

    Not that his project is a huge deviation from that stale atmosphere.

  5. It’s really not, though. Hell, Halo 3’s Forge out-innovated Too Human. At this point, I think Dyack is almost trying to convince himself that his game is innovative, and getting some free publicity off it in the process.

  6. Yes, Forge was nothing like anything else on consoles, but it wasn’t an innovation, it had been possible in PC’s for ages.

    Commendable I guess, but it’s not a real innovation.

  7. The man has passion. Let him talk.

  8. Thats not how you spell ‘irritating’

  9. Denis, yesterday.

Leave a Reply

You must be logged in to post a comment.

-

Up Your Inbox - sign up for our newsletters Alienware
Normalbox Top Latest Comments
Normalbox Top

Categories

Keyline

Archives