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Wright reponds to Spore reviews, says sales matter more than scores

September 7th, 2008 @ 18:01

sporelogo1.jpg

Speaking to MTV, Will Wright’s pretty much agreed with criticism levelled at Spore in a now-wide swathe of reviews, saying the game targets a casual audience, will sell more than Half-Life, and that’s as should be.

“We were very focused, if anything, on making a game for more casual players,” he said. “Spore has more depth than, let’s say, The Sims did. But we looked at the Metacritic scores for Sims 2, which was around 90, and something like Half-Life, which was 97, and we decided — quite a while back — that we would rather have the Metacritic and sales of Sims 2 than the Metacritic and sales of Half-Life.”

Wright’s also unfazed by the fact many reviewers have claimed the game is a Jack of all trades and a master of none.

“The feedback we’re getting from people is that everyone has some level they like and some level they don’t like,” he said. “A lot of the reviews I’ve read have said that the Space Stage was far and away the best and they were disappointed by the earlier stages because they were too simple. Other people have said the Creature Stage is their favorite and that the Space Stage seems too complicated.

“We knew, since we were using different genres with every level, that everyone would have ones they really clicked with and ones they didn’t. We’ve pretty much seen that. There hasn’t been any consistent feedback. Some people have said the Civ phase is the best.”

More through the link. We love you, Will.


Posted in: EA, Hot, Mac, PC, Simulation
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5 comments on “Wright reponds to Spore reviews, says sales matter more than scores”

  1. epic_wanderer said:

    September 7th, 2008 at 6:56 pm

    I’m a couple of hours into the Space Stage and I’m enjoying it more than any of the previous stages; there’s just a lot more to do in it.

  2. if it didn’t have the space stage, i wouldn’t be playing it.

    and as a person who played the sims games to death (sans expansion packs because they were just daft) i see that as a failure, sims wasn’t overly simple but we can see that maxis are dumbing their market down, sims 3 looks like its going to be the most simple one yet and spore is just massively casual, the space stage saves the game for gamers.

  3. and so now we see the fruits of Nintendo’s labor: everyone wants to sell to the absolute lowest common denominator.

  4. absolutezero said:

    September 7th, 2008 at 8:32 pm

    and thats as it should be apparently.

  5. It’s hard to believe, but gaming industry is, massive surprise, industry. Of course, they rather have sales over score.

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