RSS


GC08: TOTAL NEWS
-

Infinite Undiscovery feels the pace as EG lands a 5/10

September 8th, 2008 @ 08:50

infiniteundiscovery6.jpg

Whoops. Eurogamer’s given Square’s Infinite Undiscovery a scathing 5/10, calling the RPG “standard,” “linear” and “predictable.” Snip:

With Star Ocean IV and Tales of Vesperia due next year, and Final Fantasy on its way to the 360, this needed to be something quite special to make its mark in a genre not known for its deviations from formula. Yet at its best Infinite Undiscovery is just another standard action JRPG following a strictly linear route through the same predictable story about another reluctant young hero overthrowing yet another evil empire. In its worst moments, it’s an unwieldy collision of ill-conceived ideas and sloppy technical implementation that will test the patience of even the most hardened player. Such flaws are really only worth tolerating if you’re so devoted to the JRPG genre that you’d settle for mediocrity rather than wait for the good stuff.

Other scores show middling opinion. And it looked so pretty, too.


Posted in: Hot, RPG, Square Enix, Xbox 360

Del.icio.us | Digg | Share on Facebook

You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

11 comments on “Infinite Undiscovery feels the pace as EG lands a 5/10”

  1. /bites tongue

  2. Don’t hold back now Blerko … give him hell

  3. Hang on a second …. doesn’t:

    a strictly linear route through the same predictable story about another reluctant young hero overthrowing yet another evil empire

    describe practically every JRPG ever developed?

  4. Hello Barton, what are you doing here?

    There goes the neighbourhood. ;-)

  5. Been lurking here for a while now :D

  6. “Worse than Too Human”

  7. Looked pretty like God of War 2 looked pretty.

  8. I think that’s very harsh, personally.

    There’s also a lack of detail about everything except the opening few hours, which is odd.

  9. I’ll still take a look at it, I think. “Linear” sounds quite appealing at the moment.

  10. Nothing wrong with a linear game as long as you can explore your characters non-linearly.

  11. So disappointing, but at least this saves me a bit of time and money.

Leave a Reply

You must be logged in to post a comment.

-

Up Your Inbox - sign up for our newsletters Alienware
Normalbox Top Latest Comments
Normalbox Top

Categories

Keyline

Archives