BLITZINSKI! Gears 2 dev boss spills guts at London press event
September 29th, 2008 @ 17:08

Gears of War 2 dev lead Cliff Bleszinski is a nice guy. He’s also in charge of the creative side of one of the most powerful entertainment brands on earth. At a recent London press event for the action sequel we got to drill the developer on the game, his views on PS3, how much graphical power’s left in 360 and tons more, all of which you can find below.
Have fun! Gears of War 2 ships for 360 on November 7. Check out our play impressions and the game’s new screens, released today.
- Gears 2: Playtest of the first two chapters in co-op
- Gears 2: ‘Bigger, better, more badass’ thing: it was marketing speak, says Bleszinski
- Bleszinski: Gears of War “is no longer a game: it’s a platform”
- Gears 2: Campaign and story were primary focus for improvement, says Bleszinski
- Gears 2: “Risks” in narrative are first for videogames, says Bleszinski
- Gears 2: Josh Ortega is a “force of nature,” says Bleszinski
- Gears 2: “There’s plenty more to be seen,” says Bleszinski
- Gears 2: Extra colour doesn’t mean game looks like “Care Bears and rainbows and unicorns,” says Bleszinski
- Gears 2: Much of Gears 1 setting inspired by London architecture, says Bleszinski
- Gears 2: Colour palette restriction claim isn’t valid, says Bleszinski
- Bleszinski on Unreal Engine 3: “Every single thing we have we share with our licensees”
- Gears 2: “Predator” locust has dual chainsaws, is “bad motherfucker”
- Gears 2: Marketing campaign to include COG tag gimmick
- Gears 2: Server host advantage is “reduced,” not eradicated, says Bleszinski
- Bleszinski: 360 graphics limit quote was “taken out of context”
- Bleszinski on PS3: “I hate the fucking controller, I love the Blu-ray player”
- Bleszinski on Gears 2’s vehicles: “If people want a tank, just give them a tank”
- Gears 2: “It’s a perfect example of playing through an interactive movie,” says Bleszinski
- Gears 2: 16 amazing new screens released
Posted in: Action, Hot, Microsoft, Shooter, Xbox 360
Tags: Cliff Bleszinski, epic, gears of war, gears of war 2, gow2 london press event
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September 29th, 2008 at 5:13 pm
What was that Pat was saying last week about not flooding the site with the same blipquotes all at the same time?
September 29th, 2008 at 5:17 pm
I had to do it
My interview was in a group, so there’s a bunch of people with all the same stuff.
September 29th, 2008 at 5:23 pm
Ah well at least you did it about a game that actually looks worth giving a hoot about
September 29th, 2008 at 6:11 pm
He looks like Jamie Kennedy “pound it”
September 29th, 2008 at 6:16 pm
FY, CliffyB and your 360 controller. PS3 one is the best.
September 29th, 2008 at 6:59 pm
What is it with all the fucking oversensitive PS3 controller comments. It’s his OPINION. Though not as bad as he makes it sound like, you gotta admit that the PS3 dual shock is a sucky controller next to the 360’s. I Just wish damn MS would fix the shitty d-pad. That is the only thing keeping the pad from perfection.
September 29th, 2008 at 7:23 pm
“all the fucking oversensitive PS3 controller comments” ?
What? All two of them?
And you managed to lash out at both of them too.
oversensitivitymeetsironylol
September 29th, 2008 at 7:28 pm
You have attracted the Shatner…
Flee!
September 29th, 2008 at 7:48 pm
i wouldn’t say it was quite that “powerful”
overhype is bad for business fella..chill out, couldn’t you have collapsed the 12139243284 stories into one?
but cliffy b is a good guy
September 29th, 2008 at 8:31 pm
Bloody hell, you weren’t kidding when you said ‘blowout’, were you?
September 29th, 2008 at 9:10 pm
360 and PS3 controller both have their good points and bad points. ‘Hate’ is too strong a word for a peripheral made of plastic.
September 29th, 2008 at 10:15 pm
Blerk - My fingers are bloody stumps.