Far Cry 2: 720p, but no 60 frames a second
October 6th, 2008 @ 11:48

You asked. We got it answered. Far Cry 2 is set at 720p, but the game can’t managed 60FPS because it has too much going on.
“No,” multiplayer producer Richard Gaetan told VG247 when asked if the title is locked at the magic 60.
“We wish it would be 60 frames a second, but no. With the world so big – even in multiplayer the biggest maps are pretty huge – the dynamic grass that can catch on fire, the trees that can be destroyed, the vehicles in there as well, there’s so much going on that no, we’re not at 60 frames per second.”
Gaetan did confirm, though, that you’re going to get 720p out of the game.
Whether or not it’s doing 60 frames, Far Cry 2 looks staggering, frankly, both in single-player and multiplayer. Read single-player impressions here.
Posted in: Action, Hot, PC, PS3, Shooter, Ubisoft, Xbox 360
Tags: Far Cry 2, Richard Gaetan, ubisoft montreal
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October 6th, 2008 at 11:58 am
What fps is it doing, then?
October 6th, 2008 at 12:00 pm
I didn’t ask him, and I have no idea why. To be honest, I couldn’t tell it was doing less than full whack. It looks amazing.
October 6th, 2008 at 12:10 pm
As long as it’s a solid 30fps it shouldn’t really matter.
October 6th, 2008 at 12:30 pm
I interviewed him on the same day I think, and it’s really starting to depress me how much better everybody else’s questions were
Mine were so abysmal I ended up hiding the answers in the depths of a hands-on.
Something like this should have been a no-brainer.
/shakes fist
October 6th, 2008 at 12:37 pm
Were we there at the same time? I was about for an hour in the afternoon session.
October 6th, 2008 at 12:49 pm
Possibly not - I did a runner around 2-ish.
If you recall somebody shouting “f**k” and committing grenade launcher suicide a lot, that was me
October 6th, 2008 at 1:02 pm
Heh. I was doing a similar thing. What did you think of it?
October 6th, 2008 at 1:25 pm
I thought it was very impressive in terms of the nitty-gritty - the weapons balancing, two-tiered experience system, healing, the effects of fire and changing light levels - and if the overarching mode structure is a little minimalist the map editor should offer plenty of longevity. What about you?
October 6th, 2008 at 2:33 pm
I’ll watch this conversation with interest, you two seem like you have a lot of good information to spill about the game.
Still, I have to say…
The grass can catch on fire?
The grass?!
Good grief.
I wonder just how well even the PS3 is going to take that. But I really want to see that.
October 6th, 2008 at 2:39 pm
I really enjoyed it, yeah. The single-player especially. The whole African setting appeals to me very much. I only played the multiplayer stuff for about half an hour, but it’s just so solid. I didn’t see the map editor, either. Pretty pumped about the whole thing, to be honest.
Esha - I’ve got plenty more from the interview to post this week.
October 6th, 2008 at 3:00 pm
You can bally well go read my multiplayer preview on Kikizo, Esha, instead of bloody eavesdropping
http://games.kikizo.com/features/far-cry-2-multiplayer-p1.asp
The setting is great, yeah - refreshingly mature after the bollox that was Mercenaries 2.
October 6th, 2008 at 3:07 pm
Absolutely a title to look forward to, pre-ordered and ready. What do you get when you mix Rambo with Blood Diamond? Far Cry 2!