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<channel>
	<title>videogaming247 &#187; China</title>
	<link>http://www.videogaming247.com</link>
	<description>This is the news</description>
	<pubDate>Fri, 29 Aug 2008 19:44:41 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
	<language>en</language>
			<item>
		<title>Report: 4 million Chinese teens addicted to &#8220;unhealthy&#8221; games and web</title>
		<link>http://www.videogaming247.com/2008/08/29/report-4-million-chinese-teens-addicted-to-unhealthy-games-and-web/</link>
		<comments>http://www.videogaming247.com/2008/08/29/report-4-million-chinese-teens-addicted-to-unhealthy-games-and-web/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 19:16:39 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[teenagers]]></category>

		<category><![CDATA[unhealthy]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/29/report-4-million-chinese-teens-addicted-to-unhealthy-games-and-web/</guid>
		<description><![CDATA[According to this AFP report, more than 4 million Chinese teenagers are addicted to &#8220;unhealthy&#8221; online games and the internet in general.
Citing the Beijing Times, the piece said the number accounts for around 10 percent of Chinese internet users under the age of 18.
The report&#8217;s asking for measures to log players out from MMOs automatically [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/08/29/report-4-million-chinese-teens-addicted-to-unhealthy-games-and-web/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Global gold farming employs 500,000 people</title>
		<link>http://www.videogaming247.com/2008/08/25/global-gold-farming-employs-500000-people/</link>
		<comments>http://www.videogaming247.com/2008/08/25/global-gold-farming-employs-500000-people/#comments</comments>
		<pubDate>Mon, 25 Aug 2008 06:49:18 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Stuff]]></category>

		<category><![CDATA[gold farming]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/25/global-gold-farming-employs-500000-people/</guid>
		<description><![CDATA[
According to this BBC piece, Manchester University research has shown that the global gold farming industry now employs 500,000 people and is worth $500 million.
&#8220;When you get people with more money than time and time than money the two will find a way to meet,&#8221; said Steven Davis, chief of game security firm Secure Play.
Apparently [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/08/25/global-gold-farming-employs-500000-people/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Far Eastern sites post 145 Fallout 3 shots</title>
		<link>http://www.videogaming247.com/2008/08/17/far-eastern-sites-post-145-fallout-3-shots/</link>
		<comments>http://www.videogaming247.com/2008/08/17/far-eastern-sites-post-145-fallout-3-shots/#comments</comments>
		<pubDate>Sun, 17 Aug 2008 10:17:03 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Bethesda]]></category>

		<category><![CDATA[China]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[Taiwan]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[fallout 3]]></category>

		<category><![CDATA[ZeniMax]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/17/far-eastern-sites-post-145-fallout-3-shots/</guid>
		<description><![CDATA[
NMA&#8217;s reporting that a Fallout 3 showing in Taiwan has resulted in the Chinese and Taiwanese sites posting 145 off-screen shots of the RPG, as you can see through the link.
There&#8217;s a shitload of spoiler through there, so don&#8217;t be tempted if you&#8217;re saving yourself. Thanks, Brother None.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/08/17/far-eastern-sites-post-145-fallout-3-shots/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Battle.net and StarCraft II confirmed for Chinese release</title>
		<link>http://www.videogaming247.com/2008/08/13/battlenet-and-starcraft-ii-confirmed-for-chinese-release/</link>
		<comments>http://www.videogaming247.com/2008/08/13/battlenet-and-starcraft-ii-confirmed-for-chinese-release/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 06:11:57 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Activision Blizzard]]></category>

		<category><![CDATA[China]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Strategy]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[battle.net]]></category>

		<category><![CDATA[starcraft II]]></category>

		<category><![CDATA[Warcraft III: Reign of Chaos]]></category>

		<category><![CDATA[Warcraft III: The Frozen Throne]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/13/battlenet-and-starcraft-ii-confirmed-for-chinese-release/</guid>
		<description><![CDATA[Blizzard and NetEase have announced an agreement that will bring StarCraft II, Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, and Battle.net to China.
The contract will run for three years from the release of StarCraft II, which still has no solid date, obviously.
“NetEase has been a leader in the Chinese game market, and [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/08/13/battlenet-and-starcraft-ii-confirmed-for-chinese-release/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Chinese online gaming market at $637 million, up 65.9% over last year</title>
		<link>http://www.videogaming247.com/2008/08/12/chinese-online-gaming-market-at-637-million-up-659-over-last-year/</link>
		<comments>http://www.videogaming247.com/2008/08/12/chinese-online-gaming-market-at-637-million-up-659-over-last-year/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 09:08:52 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[chinese online gaming market]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/12/chinese-online-gaming-market-at-637-million-up-659-over-last-year/</guid>
		<description><![CDATA[According to a report by China-based consulting company Analysys International, China’s online gaming space is on the up and up. With total revenues of 4.43 million yuan ($637 million), it’s grown 65.9 percent in only a year. 
Analysys also provided a list of China’s leading online game services. They are as follows: 

Shenda: 17.9%

NetEase: 12.8%

Giant: [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/08/12/chinese-online-gaming-market-at-637-million-up-659-over-last-year/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Wrath of the Lich King to launch in China &#8220;as soon as possible,&#8221; says Morhaime</title>
		<link>http://www.videogaming247.com/2008/08/04/wow-to-launch-in-china-as-soon-as-possible-says-morhaime/</link>
		<comments>http://www.videogaming247.com/2008/08/04/wow-to-launch-in-china-as-soon-as-possible-says-morhaime/#comments</comments>
		<pubDate>Mon, 04 Aug 2008 09:40:47 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Activision Blizzard]]></category>

		<category><![CDATA[China]]></category>

		<category><![CDATA[Financials]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[activision q1 2009 financials]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/04/wow-to-launch-in-china-as-soon-as-possible-says-morhaime/</guid>
		<description><![CDATA[
Blizzard boss Mike Morhaime has said that the firm intends to launch WoW upgrade Wrath of the Lich King in China as soon as possible, but the process is being held up by red tape.
&#8220;Our desire is to release in China as close as possible to the release elsewhere in the world,&#8221; said the developer [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/08/04/wow-to-launch-in-china-as-soon-as-possible-says-morhaime/feed/</wfw:commentRss>
		</item>
		<item>
		<title>CVG blocked in China, says reader</title>
		<link>http://www.videogaming247.com/2008/07/06/cvg-blocked-in-china-says-reader/</link>
		<comments>http://www.videogaming247.com/2008/07/06/cvg-blocked-in-china-says-reader/#comments</comments>
		<pubDate>Sun, 06 Jul 2008 16:21:17 +0000</pubDate>
		<dc:creator>morriss</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[Journalism]]></category>

		<category><![CDATA[Alan]]></category>

		<category><![CDATA[Great firewall of china]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/06/cvg-blocked-in-china-says-reader/</guid>
		<description><![CDATA[A CVG reader has written to the site complaining it isn&#8217;t viewable behind the &#8220;Great Firewall of China.&#8221;
&#8220;I&#8217;ve just recently moved from the UK to Shanghai, China,&#8221; said CVG reader Alan. &#8220;I&#8217;m wanting to browse my favourite games news site and the Great Firewall of China has blocked it.&#8221;
He goes on to say that normally [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/06/cvg-blocked-in-china-says-reader/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Rumour: GDC China cancelled?</title>
		<link>http://www.videogaming247.com/2008/07/03/rumour-gdc-china-cancelled/</link>
		<comments>http://www.videogaming247.com/2008/07/03/rumour-gdc-china-cancelled/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 13:00:56 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[GDC China]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[cmp]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/03/rumour-gdc-china-cancelled/</guid>
		<description><![CDATA[This GameCyte piece is rumouring that GDC China&#8217;s been canned. From the site:
Our source, who spoke on condition of anonymity, said that “relationship issues within China” are preventing conference sponsor Think Services (formerly CMP Game Group) from going forward with their plans for the event.
Though the first GDC China — held in Shanghai last year [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/03/rumour-gdc-china-cancelled/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Crytek moves on Chinese dev market with CryEngine 2</title>
		<link>http://www.videogaming247.com/2008/06/23/crytek-moves-on-chinese-dev-market-with-cryengine-2/</link>
		<comments>http://www.videogaming247.com/2008/06/23/crytek-moves-on-chinese-dev-market-with-cryengine-2/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 16:02:44 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[cryengine 2]]></category>

		<category><![CDATA[crytek]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/23/crytek-moves-on-chinese-dev-market-with-cryengine-2/</guid>
		<description><![CDATA[It&#8217;s all about China, apparently, if you&#8217;re selling middleware. Crytek knows this. Which is why the firm&#8217;s going East to demo CryEngine 2 at this year&#8217;s ChinaJoy event, taking place Shanghai from July 17-19.
&#8220;The phenomenal rate of growth of the gaming industry in China has been something we have been paying close attention to for [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/23/crytek-moves-on-chinese-dev-market-with-cryengine-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Chinese online gaming market up 71% YoY</title>
		<link>http://www.videogaming247.com/2008/05/03/chinese-online-gaming-market-up-71-yoy/</link>
		<comments>http://www.videogaming247.com/2008/05/03/chinese-online-gaming-market-up-71-yoy/#comments</comments>
		<pubDate>Sat, 03 May 2008 19:02:40 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[Chinese online gaming]]></category>

		<category><![CDATA[Lisa Cosmas Hanson]]></category>

		<category><![CDATA[Niko Partners]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/03/chinese-online-gaming-market-up-71-yoy/</guid>
		<description><![CDATA[According to this Gamasutra article, revenue for online games in China was up 71 percent from 2006 to 2007 to $1.7 billion - with 21 percent of that figure coming from casual and &#8220;advanced casual&#8221; titles.
The numbers come from market research firm Niko Partners&#8217; sixth Annual Review &#038; Forecast Report on China&#8217;s Video Game Industry.
&#8220;Disposable [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/05/03/chinese-online-gaming-market-up-71-yoy/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ubi to hire 900 staff in the next 12 months</title>
		<link>http://www.videogaming247.com/2008/04/24/ubi-to-hire-900-staff-in-the-next-12-months/</link>
		<comments>http://www.videogaming247.com/2008/04/24/ubi-to-hire-900-staff-in-the-next-12-months/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 19:46:27 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[India]]></category>

		<category><![CDATA[Singapore]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[Ubisoft]]></category>

		<category><![CDATA[staff]]></category>

		<category><![CDATA[that's no moon]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/24/ubi-to-hire-900-staff-in-the-next-12-months/</guid>
		<description><![CDATA[Ubisoft has just announced in a post-results conference call that is expects to hire an extra 900 staff in the next 12 months.
&#8220;Five hundred will go to the new studios,&#8221; said CEO Yves Guillemot, talking of expansion into India, Singapore and China.
The other 400 will be added to existing studios.
The publisher currently employs 3,600 staff.
]]></description>
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		<item>
		<title>WoW: Wrath of the Lich King to launch in China</title>
		<link>http://www.videogaming247.com/2008/04/15/wow-wrath-of-the-lich-king-to-launch-in-china/</link>
		<comments>http://www.videogaming247.com/2008/04/15/wow-wrath-of-the-lich-king-to-launch-in-china/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 06:36:33 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Activision Blizzard]]></category>

		<category><![CDATA[China]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<category><![CDATA[wrath of the lich king]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/15/wow-wrath-of-the-lich-king-to-launch-in-china/</guid>
		<description><![CDATA[
This is a bit of a &#8220;dur&#8221; story, but Blizzard and The9 have confirmed that Wrath of the Lich King - the next major World of Warcraft expansion, will launch in China. The9 has been the MMO&#8217;s local operator since it launched in 2005, and announced this week that a 1 million concurrency rate had [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/04/15/wow-wrath-of-the-lich-king-to-launch-in-china/feed/</wfw:commentRss>
		</item>
		<item>
		<title>WoW hits 1 million concurrent users in China</title>
		<link>http://www.videogaming247.com/2008/04/12/wow-hits-1-million-concurrent-users-in-china/</link>
		<comments>http://www.videogaming247.com/2008/04/12/wow-hits-1-million-concurrent-users-in-china/#comments</comments>
		<pubDate>Sat, 12 Apr 2008 10:16:54 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Activision Blizzard]]></category>

		<category><![CDATA[China]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[the burning crusade]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/12/wow-hits-1-million-concurrent-users-in-china/</guid>
		<description><![CDATA[According to this press release, World of Warcraft was played my more than 1 million people in China simultaneously this week, the highest level the MMO&#8217;s reached since launching in the country in June 2005.
The9, the firm that operates the game in China, puts the launch of The Burning Crusade down as the reason for [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/04/12/wow-hits-1-million-concurrent-users-in-china/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Chinese developer Gamestar bought by Disney</title>
		<link>http://www.videogaming247.com/2008/04/07/chinese-developer-gamestar-bought-by-disney/</link>
		<comments>http://www.videogaming247.com/2008/04/07/chinese-developer-gamestar-bought-by-disney/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 18:26:02 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[Disney]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[gamestar]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/07/chinese-developer-gamestar-bought-by-disney/</guid>
		<description><![CDATA[Next-Gen.biz is reporting that Disney Interactive has acquired Chinese developer Gamestar.
“Gamestar will play an important role in our global growth plans, providing a high quality talent pool for our expanding product portfolio,” said Disney Interactive boss Graham Hopper. “Our global expansion is aimed at achieving a new level of creative capacity, quality, and expertise in [...]]]></description>
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		</item>
		<item>
		<title>Company of Heroes heads to China as a persistent RTS</title>
		<link>http://www.videogaming247.com/2008/04/02/company-of-heroes-heads-to-china-as-a-persistent-rts/</link>
		<comments>http://www.videogaming247.com/2008/04/02/company-of-heroes-heads-to-china-as-a-persistent-rts/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 12:32:16 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

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		<category><![CDATA[Strategy]]></category>

		<category><![CDATA[THQ]]></category>

		<category><![CDATA[Company of Heroes]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/02/company-of-heroes-heads-to-china-as-a-persistent-rts/</guid>
		<description><![CDATA[
We had to check the date again before we wrote this. 
According to this, Relic&#8217;s planning on launching Company of Heroes in China as an &#8220;&#8216;experience for online gamers where players will be able to build their character up from private to general through new multiplayer cooperative missions, gameplay modes, and player-versus-player combat&#8217; in a [...]]]></description>
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		</item>
		<item>
		<title>China&#8217;s online gaming market grew by 60% in 2007</title>
		<link>http://www.videogaming247.com/2008/03/19/chinas-online-gaming-market-grew-by-60-in-2007/</link>
		<comments>http://www.videogaming247.com/2008/03/19/chinas-online-gaming-market-grew-by-60-in-2007/#comments</comments>
		<pubDate>Wed, 19 Mar 2008 19:27:06 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[chinese mmo market]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/03/19/chinas-online-gaming-market-grew-by-60-in-2007/</guid>
		<description><![CDATA[Says so here. The 60 percent rise means the Chinese MMO market is now worth $1.66 billion. The company that arrived at that figure, Pearl Research, estimates it&#8217;ll hit $3 billion by 2010.
&#8220;The year 2007 exceeded expectations with the market growing more than 60 per cent, driven by compelling and diverse content, free-to-play games, and [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/03/19/chinas-online-gaming-market-grew-by-60-in-2007/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GDC: First Grimm movie released by American McGee</title>
		<link>http://www.videogaming247.com/2008/02/19/gdc-first-grimm-movie-released-by-american-mcgee/</link>
		<comments>http://www.videogaming247.com/2008/02/19/gdc-first-grimm-movie-released-by-american-mcgee/#comments</comments>
		<pubDate>Tue, 19 Feb 2008 19:38:23 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Adventure]]></category>

		<category><![CDATA[China]]></category>

		<category><![CDATA[GDC 2008]]></category>

		<category><![CDATA[american mcgee]]></category>

		<category><![CDATA[grimm]]></category>

		<category><![CDATA[spicey horse]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/19/gdc-first-grimm-movie-released-by-american-mcgee/</guid>
		<description><![CDATA[What it says. Here&#8217;s a first look at American McGee&#8217;s Grimm, the first title from the developer&#8217;s Chinese operation, Spicey Horse. The company recently confirmed that it&#8217;s starting work on a new project, despite the fact there&#8217;s no release date set for episodic adventure Grimm as yet. Take a look.

]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/19/gdc-first-grimm-movie-released-by-american-mcgee/feed/</wfw:commentRss>
		</item>
		<item>
		<title>China dev cost &#8220;half&#8221; that of India</title>
		<link>http://www.videogaming247.com/2008/02/11/china-dev-cost-half-that-of-india/</link>
		<comments>http://www.videogaming247.com/2008/02/11/china-dev-cost-half-that-of-india/#comments</comments>
		<pubDate>Mon, 11 Feb 2008 14:02:26 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[India]]></category>

		<category><![CDATA[Sangam Gutpa]]></category>

		<category><![CDATA[Trine Games]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/11/china-dev-cost-half-that-of-india/</guid>
		<description><![CDATA[
Speaking in this interview, Indian developer Sangam Gutpa has said that he ships the majority of artwork to his company&#8217;s Chinese arm as wage costs there are &#8220;half&#8221; those in India.
&#8220;We have 30-40 people in China already,&#8221; Gutpa said. &#8220;India was price effective, to be honest, until last year. Nowadays, after the dollar slipped, not [...]]]></description>
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		</item>
		<item>
		<title>American McGee announces next Spicey Horse project</title>
		<link>http://www.videogaming247.com/2008/02/04/american-mcgee-announces-next-spicey-horse-project/</link>
		<comments>http://www.videogaming247.com/2008/02/04/american-mcgee-announces-next-spicey-horse-project/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 19:10:09 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[american mcgee]]></category>

		<category><![CDATA[grimm]]></category>

		<category><![CDATA[shanghai]]></category>

		<category><![CDATA[spicey horse]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/04/american-mcgee-announces-next-spicey-horse-project/</guid>
		<description><![CDATA[
According to his blog, American McGee is starting work on a &#8220;UE3 based, big publisher, multi-platform, twisted tale project&#8217; - pre-production is starting soon&#8221;.
The developer, probably best known for retelling of Carrol&#8217;s Alice in Wonderland, is currently recruiting for people to work with him in China at his studio, Spicey Horse.
&#8220;This is going to be [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/04/american-mcgee-announces-next-spicey-horse-project/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Chinese fear games &#8220;breakdown traditional community life&#8221;</title>
		<link>http://www.videogaming247.com/2008/02/03/chinese-fear-games-breakdown-traditional-community-life/</link>
		<comments>http://www.videogaming247.com/2008/02/03/chinese-fear-games-breakdown-traditional-community-life/#comments</comments>
		<pubDate>Sun, 03 Feb 2008 16:20:48 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[China]]></category>

		<category><![CDATA[Internet]]></category>

		<category><![CDATA[Stuff]]></category>

		<category><![CDATA[addiction]]></category>

		<category><![CDATA[henry jenkins]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/03/chinese-fear-games-breakdown-traditional-community-life/</guid>
		<description><![CDATA[Very interesting article here, in which MIT professor Henry Jenkins argues that China&#8217;s concern over the impact of games centres on addiction as opposed to the western political obsession with morality and violence.
&#8220;The Chinese had little interest in the argument that games violence causing real world violence,&#8221; he said, speaking from the International Games and [...]]]></description>
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		</item>
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