<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/2.3.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>videogaming247 &#187; Mobile</title>
	<link>http://www.videogaming247.com</link>
	<description>This is the news</description>
	<pubDate>Sat, 22 Nov 2008 12:22:53 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
	<language>en</language>
			<item>
		<title>Apple: PSP and DS are in the past</title>
		<link>http://www.videogaming247.com/2008/11/11/apple-psp-and-ds-are-in-the-past/</link>
		<comments>http://www.videogaming247.com/2008/11/11/apple-psp-and-ds-are-in-the-past/#comments</comments>
		<pubDate>Tue, 11 Nov 2008 21:34:06 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[DS]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Greg Joswiak]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/11/apple-psp-and-ds-are-in-the-past/</guid>
		<description><![CDATA[
Greg Joswiak, Apple’s vice president of iPod and iPhone product marketing, reckons Sony and Nintendo are stuck in the mud with their gaming handhelds. Apple&#8217;s got them on the ropes, apparently.
“There are already so many games [for the iPhone and iPod Touch], and as we look at it, to us, it really seems this is [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/11/11/apple-psp-and-ds-are-in-the-past/feed/</wfw:commentRss>
		</item>
		<item>
		<title>NPD: More smartphone owners play games on mobiles than use business apps</title>
		<link>http://www.videogaming247.com/2008/11/11/npd-more-smartphone-owners-play-games-on-mobiles-than-use-business-apps/</link>
		<comments>http://www.videogaming247.com/2008/11/11/npd-more-smartphone-owners-play-games-on-mobiles-than-use-business-apps/#comments</comments>
		<pubDate>Tue, 11 Nov 2008 12:28:32 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[America]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[npd]]></category>

		<category><![CDATA[smartphone]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/11/npd-more-smartphone-owners-play-games-on-mobiles-than-use-business-apps/</guid>
		<description><![CDATA[NPD&#8217;s claimed that smartphone owners play more games on their devices than they use business applications.
Among iPhone users specifically, the application with the greatest increase in use over the last three months was playing games, said the group.
The report also said that more than half of consumers with portable devices are using them at least [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/11/11/npd-more-smartphone-owners-play-games-on-mobiles-than-use-business-apps/feed/</wfw:commentRss>
		</item>
		<item>
		<title>EA to release three games for Android</title>
		<link>http://www.videogaming247.com/2008/10/29/ea-to-release-three-games-for-android/</link>
		<comments>http://www.videogaming247.com/2008/10/29/ea-to-release-three-games-for-android/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 19:24:45 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[EA]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Bejeweled]]></category>

		<category><![CDATA[monopoly]]></category>

		<category><![CDATA[Tetris]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/29/ea-to-release-three-games-for-android/</guid>
		<description><![CDATA[
EA Mobile is to release three game&#8217;s for Google&#8217;s Android OS, the division announced today.
Tetris, Bejeweled and Monopoly will all reach the platform in November.
“Android is another exciting new platform to offer customers great games with enhancements like touch and tilt capabilities,” said EA Mobile&#8217;s Adam Sussman.
Get all the Androidy mobile details you could ever [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/10/29/ea-to-release-three-games-for-android/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Xbox Live Friends updates come to BlackBerry</title>
		<link>http://www.videogaming247.com/2008/10/14/xbox-live-friends-updates-come-to-blackberry/</link>
		<comments>http://www.videogaming247.com/2008/10/14/xbox-live-friends-updates-come-to-blackberry/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 20:54:07 +0000</pubDate>
		<dc:creator>morriss</dc:creator>
		
		<category><![CDATA[Microsoft]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Xbox Live]]></category>

		<category><![CDATA[blackberry]]></category>

		<category><![CDATA[xberry]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/14/xbox-live-friends-updates-come-to-blackberry/</guid>
		<description><![CDATA[BlackBerry fan-site Crackberry.com has unearthed an Xbox Live app for the personal organiser called XBerry.
&#8220;Xberry will work for BlackBerry smartphones running OS version 4.2.1 and up and it is available on 81xx, 83xx, 87xx, 88xx, and 9000!&#8221; says the article.
Xberry allows you to add and remove friends, send messages, see who&#8217;s playing what, etc. All [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/10/14/xbox-live-friends-updates-come-to-blackberry/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Play The Force Unleashed on a mobile phone, on the internet</title>
		<link>http://www.videogaming247.com/2008/09/12/play-the-force-unleashed-on-a-mobile-phone-on-the-internet/</link>
		<comments>http://www.videogaming247.com/2008/09/12/play-the-force-unleashed-on-a-mobile-phone-on-the-internet/#comments</comments>
		<pubDate>Fri, 12 Sep 2008 08:02:39 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[THQ]]></category>

		<category><![CDATA[demo]]></category>

		<category><![CDATA[Star Wars: The Force Unleashed]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/12/play-the-force-unleashed-on-a-mobile-phone-on-the-internet/</guid>
		<description><![CDATA[PocketGamer&#8217;s posted what is apparently the eexclusive mobile demo of The Force Unleashed, allowing you to play the game on a replica mobile phone on the internet.
It&#8217;s all about pressing buttons in the right order to &#8220;weave&#8221; the Force. Just cost us five minutes. Take a look. It&#8217;s Friday, after all.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/09/12/play-the-force-unleashed-on-a-mobile-phone-on-the-internet/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Square Enix dates three Kingdom Hearts games in Japan</title>
		<link>http://www.videogaming247.com/2008/08/02/square-enix-dates-three-kingdom-hearts-games-in-japan/</link>
		<comments>http://www.videogaming247.com/2008/08/02/square-enix-dates-three-kingdom-hearts-games-in-japan/#comments</comments>
		<pubDate>Sat, 02 Aug 2008 08:28:50 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[Japan]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[Square Enix]]></category>

		<category><![CDATA[DKΣ3713]]></category>

		<category><![CDATA[DKΣ3713 coverage]]></category>

		<category><![CDATA[Kingdom Hearts 358/2 Days]]></category>

		<category><![CDATA[Kingdom Hearts: Birth by Sleep]]></category>

		<category><![CDATA[Kingdom Hearts: Coded]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/02/square-enix-dates-three-kingdom-hearts-games-in-japan/</guid>
		<description><![CDATA[
More from Square Enix’s DKΣ3713 party in Tokyo. The company&#8217;s put dates on all three of its upcoming Kingdom Hearts games, for Japan at least. Here&#8217;s when you can expect to be &#8220;doing a Mickey&#8221; again.

Kingdom Hearts: Birth by Sleep (PSP) - 2009

Kingdom Hearts: 358/2 Days (DS) - winter 2008

Kingdom Hearts: Coded (mobile) - winter, [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/08/02/square-enix-dates-three-kingdom-hearts-games-in-japan/feed/</wfw:commentRss>
		</item>
		<item>
		<title>EA Mobile up 33% year-on-year</title>
		<link>http://www.videogaming247.com/2008/07/30/ea-mobile-up-33-year-on-year/</link>
		<comments>http://www.videogaming247.com/2008/07/30/ea-mobile-up-33-year-on-year/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 05:06:17 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[EA]]></category>

		<category><![CDATA[Financials]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[ea q1 financials 09]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/30/ea-mobile-up-33-year-on-year/</guid>
		<description><![CDATA[The mobile dream will never die. As part of its Q1 financial release yesterday, EA revealed that EA Mobile revenues were up 33 percent to $44 million compared to the same period a year ago.
The division has also seen an increase of 4.8 percent sequentially.
More here.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/30/ea-mobile-up-33-year-on-year/feed/</wfw:commentRss>
		</item>
		<item>
		<title>FFXIII not playable at Square August event</title>
		<link>http://www.videogaming247.com/2008/06/18/ffxiii-not-playable-at-square-august-event/</link>
		<comments>http://www.videogaming247.com/2008/06/18/ffxiii-not-playable-at-square-august-event/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 14:59:30 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[Square Enix]]></category>

		<category><![CDATA[DKΣ3713]]></category>

		<category><![CDATA[final fantasy XIII]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/18/ffxiii-not-playable-at-square-august-event/</guid>
		<description><![CDATA[
Good job someone can speak Japanese, isn&#8217;t it? Famitsu posted confirmation earlier that Final Fantasy XIII won&#8217;t be playable at its DKΣ3713 event in August. Luckily, Kotaku translated it.
Here&#8217;s what you&#8217;re going to get, according to Famitsu:

FINAL FANTASY XIII（PS3）Trailer

FINAL FANTASY Versus XIII（PS3）Trailer

FINAL FANTASY Agito XIII（Mobile）Trailer

KINGDOM HEARTS Coded（Mobile）Trailer

KINGDOM HEARTS 358/2 Days（DS）Trailer/Playable Demo

KINGDOM HEARTS Birth by Sleep（PSP）Trailer/Playable [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/18/ffxiii-not-playable-at-square-august-event/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Square announces first FFXIII showing for August</title>
		<link>http://www.videogaming247.com/2008/06/11/square-announces-first-ffxiii-showing-for-august/</link>
		<comments>http://www.videogaming247.com/2008/06/11/square-announces-first-ffxiii-showing-for-august/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 17:44:27 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[Japan]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[Square Enix]]></category>

		<category><![CDATA[square summer event]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/11/square-announces-first-ffxiii-showing-for-august/</guid>
		<description><![CDATA[
Square Enix has confirmed plans to show Final Fantasy XIII at an event in Tokyo this summer. No date&#8217;s been given for the show other than &#8220;August&#8221;, and, according to this Kotaku piece, places will be limited to 2,400 selected by raffle from the firm&#8217;s site. Games to appear are:

Final Fantasy XIII

Final Fantasy Versus XIII

Final [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/11/square-announces-first-ffxiii-showing-for-august/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Entire WWDC keynote video posted</title>
		<link>http://www.videogaming247.com/2008/06/10/entire-wwdc-keynote-video-posted/</link>
		<comments>http://www.videogaming247.com/2008/06/10/entire-wwdc-keynote-video-posted/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 06:25:25 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Mac]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[iTunes]]></category>

		<category><![CDATA[wwdc]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/10/entire-wwdc-keynote-video-posted/</guid>
		<description><![CDATA[Here. If you can be bothered to wade through hours of 3G iPhones and Snow Leopards to see Monkey Ball running on a mobile, be our guest. Details on the games shown at yesterday&#8217;s Mac showcase here.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/10/entire-wwdc-keynote-video-posted/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Sega, Pangea, Digital Legends show off $9.99 iPhone games</title>
		<link>http://www.videogaming247.com/2008/06/09/sega-pangea-digital-legends-show-off-999-iphone-games/</link>
		<comments>http://www.videogaming247.com/2008/06/09/sega-pangea-digital-legends-show-off-999-iphone-games/#comments</comments>
		<pubDate>Mon, 09 Jun 2008 18:40:55 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Casual]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Sega]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[iTunes]]></category>

		<category><![CDATA[cro-mag rally]]></category>

		<category><![CDATA[enigmo]]></category>

		<category><![CDATA[monkey ball]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/09/sega-pangea-digital-legends-show-off-999-iphone-games/</guid>
		<description><![CDATA[Sega, Pangea and Digital Legends just showed off $10 iPhone games at WWDC in San Francisco, star of the show being Monkey Ball.
Pangea showed Enigmo and Cro-Mag Rally, a racing game the used iPhone&#8217;s accelerometer like a steering wheel.
Digital Legends apparently showed a God of War clone that&#8217;s been in development for two weeks.
Hot stuff. [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/09/sega-pangea-digital-legends-show-off-999-iphone-games/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Apple could kill DS with iPod, says Forbes</title>
		<link>http://www.videogaming247.com/2008/06/05/apple-could-kill-ds-with-ipod-says-forbes/</link>
		<comments>http://www.videogaming247.com/2008/06/05/apple-could-kill-ds-with-ipod-says-forbes/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 16:38:04 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[DS]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[forbes]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/05/apple-could-kill-ds-with-ipod-says-forbes/</guid>
		<description><![CDATA[
There&#8217;s a feature on Forbes speculating that iPod and iPhone - and the software-delivering App Store - could bring trouble to Nintendo&#8217;s dominace of the handheld market.
&#8220;Apple is the first to master a pair of tricks that have made Nintendo&#8217;s latest products so compelling - a touch-screen interface and the ability to pick up on [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/05/apple-could-kill-ds-with-ipod-says-forbes/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Sonic mobile game downloaded 8 million times</title>
		<link>http://www.videogaming247.com/2008/05/29/sonic-mobile-game-downloaded-8-million-times/</link>
		<comments>http://www.videogaming247.com/2008/05/29/sonic-mobile-game-downloaded-8-million-times/#comments</comments>
		<pubDate>Thu, 29 May 2008 10:01:28 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Sega]]></category>

		<category><![CDATA[sonic the hedgehog]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/29/sonic-mobile-game-downloaded-8-million-times/</guid>
		<description><![CDATA[According to this GameDaily story, Sega&#8217;s Sonic the Hedgehog mobile game has now been downloaded 8 million times.
The figure&#8217;s been reached in the US and Europe since the title launched in 2006.
&#8220;Sonic the Hedgehog is a title that resonates with a universal audience of gamers who have grown up with the franchise, as well as [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/05/29/sonic-mobile-game-downloaded-8-million-times/feed/</wfw:commentRss>
		</item>
		<item>
		<title>UK iPhone gets £100 price cut</title>
		<link>http://www.videogaming247.com/2008/04/16/uk-iphone-gets-100-price-cut/</link>
		<comments>http://www.videogaming247.com/2008/04/16/uk-iphone-gets-100-price-cut/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 10:39:34 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Retail]]></category>

		<category><![CDATA[UK]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[price cut]]></category>

		<category><![CDATA[uk]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/16/uk-iphone-gets-100-price-cut/</guid>
		<description><![CDATA[The price of Apple&#8217;s 8GB iPhone has been slashed by £100 in the UK in what seems like preparation for the new version 2, 3G-enabled models rumoured to be on their way to Europe.
UK mobile suppliers Carphone Warehouse and 02 announced that the price for the 8GB model would now be £169, with the 16GB [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/04/16/uk-iphone-gets-100-price-cut/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Nokia&#8217;s N-Gage mobile service up and running</title>
		<link>http://www.videogaming247.com/2008/04/03/nokias-n-gage-mobile-service-up-and-running/</link>
		<comments>http://www.videogaming247.com/2008/04/03/nokias-n-gage-mobile-service-up-and-running/#comments</comments>
		<pubDate>Thu, 03 Apr 2008 19:21:56 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[n-gage]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/03/nokias-n-gage-mobile-service-up-and-running/</guid>
		<description><![CDATA[You can now download Nokia&#8217;s &#8220;new&#8221; N-Gage mobile gaming service to your mobile, so Engadget reports.
You need either a N81, N81 8GB, N82, N95, or N95 8GB handset, although Nokia ensures us all that the N73, N93, and N93i will be supported at some point.
You can grab the application from here. Oh, the irony.
By Mike [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/04/03/nokias-n-gage-mobile-service-up-and-running/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Capcom gets full MotoGP rights, new game for this year</title>
		<link>http://www.videogaming247.com/2008/03/31/capcom-gets-full-motogp-rights-new-game-for-this-year/</link>
		<comments>http://www.videogaming247.com/2008/03/31/capcom-gets-full-motogp-rights-new-game-for-this-year/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 09:42:37 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PS2]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Racing]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Xbox Live]]></category>

		<category><![CDATA[motogp]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/03/31/capcom-gets-full-motogp-rights-new-game-for-this-year/</guid>
		<description><![CDATA[
Capcom&#8217;s acquired the full rights to the MotoGP license, a deal spanning five years.
The publisher previously owned rights to only publish games based on the IP on PS2, with only THQ able to release MotoGP games on other platforms.
Capcom will release MotoGP titles for 360, PS3, Wii, PS2 and mobile platforms this year, according to [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/03/31/capcom-gets-full-motogp-rights-new-game-for-this-year/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Apple shipping 10 million &#8216;version 2&#8242; iPhones to Europe</title>
		<link>http://www.videogaming247.com/2008/03/27/apple-shipping-10-million-version-2-iphones-on-their-way-to-europe/</link>
		<comments>http://www.videogaming247.com/2008/03/27/apple-shipping-10-million-version-2-iphones-on-their-way-to-europe/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 14:05:15 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Europe]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[version 2 iphone]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/03/27/apple-shipping-10-million-version-2-iphones-on-their-way-to-europe/</guid>
		<description><![CDATA[In a recent interview, Gartner analyst Ken Dulaney has claimed Apple has ordered over 10 million 3G enabled iPhones in a bid to appease complaints from Europeans about low web surfing speeds.
UK mobile users have benefited from the faster 3G service for many years now and have criticised iPhone for its use of the sluggish [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/03/27/apple-shipping-10-million-version-2-iphones-on-their-way-to-europe/feed/</wfw:commentRss>
		</item>
		<item>
		<title>iPhone SDK downloads top 100,000, PopCap and Namco on board</title>
		<link>http://www.videogaming247.com/2008/03/12/iphone-sdk-downloads-top-100000-popcap-and-namco-on-board/</link>
		<comments>http://www.videogaming247.com/2008/03/12/iphone-sdk-downloads-top-100000-popcap-and-namco-on-board/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 14:08:07 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[2K]]></category>

		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Namco Bandai]]></category>

		<category><![CDATA[PopCap]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Bejeweled]]></category>

		<category><![CDATA[Galaga]]></category>

		<category><![CDATA[Pac-Man]]></category>

		<category><![CDATA[peggle]]></category>

		<category><![CDATA[Zuma]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/03/12/iphone-sdk-downloads-top-100000-popcap-and-namco-on-board/</guid>
		<description><![CDATA[Acocrding to this, the beta version of the iPhone SDK has been downloaded over 100,000 times since it was launched last week.
In addition, both Namco and PopCap have pledge support for the platform with Bejeweled, Zuma, Peggle, Pac-Man and Galaga all confirmed for release.
Still no idea when you&#8217;re actually going to be able to use [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/03/12/iphone-sdk-downloads-top-100000-popcap-and-namco-on-board/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gameloft promises 15 games for iPhone</title>
		<link>http://www.videogaming247.com/2008/03/08/gameloft-promises-15-games-for-iphone/</link>
		<comments>http://www.videogaming247.com/2008/03/08/gameloft-promises-15-games-for-iphone/#comments</comments>
		<pubDate>Sat, 08 Mar 2008 10:59:56 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Gameloft]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Michel Guillemot]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/03/08/gameloft-promises-15-games-for-iphone/</guid>
		<description><![CDATA[Gameloft&#8217;s announced intentions to develop 15 games for iPhone, following the launch of a game SDK for the handheld and EA, Sega and id all getting on board.
&#8220;The iPhone gaming environment opens a new era in mobile gaming and is exactly what we&#8217;ve been waiting for&#8221; said Michel Guillemot, President of Gameloft. &#8220;The Apple iPhone [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/03/08/gameloft-promises-15-games-for-iphone/feed/</wfw:commentRss>
		</item>
		<item>
		<title>New LineRider to include Story Mode</title>
		<link>http://www.videogaming247.com/2008/03/07/new-linerider-to-include-story-mode/</link>
		<comments>http://www.videogaming247.com/2008/03/07/new-linerider-to-include-story-mode/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 07:14:25 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[linerider]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/03/07/new-linerider-to-include-story-mode/</guid>
		<description><![CDATA[
Says so here. There&#8217;s a lot more info there on the DS and Wii version of the Flash smash, showing how its been built out into a proper, full game. New screens there too.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/03/07/new-linerider-to-include-story-mode/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Spore shown running on iPhone</title>
		<link>http://www.videogaming247.com/2008/03/06/spore-shown-running-on-iphone/</link>
		<comments>http://www.videogaming247.com/2008/03/06/spore-shown-running-on-iphone/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 20:49:49 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[EA]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Simulation]]></category>

		<category><![CDATA[Strategy]]></category>

		<category><![CDATA[spore]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/03/06/spore-shown-running-on-iphone/</guid>
		<description><![CDATA[Here and here. Apple&#8217;s just shown its iPhone games SDK in the States, including a demo of EA&#8217;s Spore. Hit the links for more.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/03/06/spore-shown-running-on-iphone/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GDC: Second Life headed to mobile</title>
		<link>http://www.videogaming247.com/2008/02/20/gdc-second-life-headed-to-mobile/</link>
		<comments>http://www.videogaming247.com/2008/02/20/gdc-second-life-headed-to-mobile/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 06:59:29 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[GDC 2008]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[linden lad]]></category>

		<category><![CDATA[second life]]></category>

		<category><![CDATA[vollee]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/20/gdc-second-life-headed-to-mobile/</guid>
		<description><![CDATA[
Says so here. Beta trials are to begin in May. You can sign up here, should you feel the need.
&#8220;For Linden Lab, this represents an intuitive way to extend the reach and accessibility of the Second Life Grid platform,&#8221; said Chris Mahoney, Business Deveopment Manager, Linden Lab. &#8220;This is a great way for Second Life [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/20/gdc-second-life-headed-to-mobile/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GDC: IGF Mobile Awards winners detailed</title>
		<link>http://www.videogaming247.com/2008/02/20/gdc-igf-mobile-awards-winners-detailed/</link>
		<comments>http://www.videogaming247.com/2008/02/20/gdc-igf-mobile-awards-winners-detailed/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 06:56:48 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Awards]]></category>

		<category><![CDATA[GDC 2008]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[IGF Mobile Awards]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/20/gdc-igf-mobile-awards-winners-detailed/</guid>
		<description><![CDATA[Here. All the GDC mobile stuff happened in San Francisco yesterday. Here&#8217;s who got a gong:

IGF Mobile Best Game: Critter Crunch

Innovation in Mobile Game Design: EGO

Innovation in Augmented Design - Presented by NVIDIA: PhoneTag Elite

Achievement in Art: Kodo

Technical Achievement: Steam Iron: The Fallen

Audio Achievement: Critter Crunch


]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/20/gdc-igf-mobile-awards-winners-detailed/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GDC: Cross-platform gaming likely to appear in Microsoft keynote, says Early</title>
		<link>http://www.videogaming247.com/2008/02/20/gdc-cross-platform-gaming-likely-to-appear-in-microsoft-keynote-says-early/</link>
		<comments>http://www.videogaming247.com/2008/02/20/gdc-cross-platform-gaming-likely-to-appear-in-microsoft-keynote-says-early/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 06:53:40 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Development]]></category>

		<category><![CDATA[GDC 2008]]></category>

		<category><![CDATA[Games for Windows]]></category>

		<category><![CDATA[Microsoft]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Xbox Live]]></category>

		<category><![CDATA[chris early]]></category>

		<category><![CDATA[John Schappert]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/20/gdc-cross-platform-gaming-likely-to-appear-in-microsoft-keynote-says-early/</guid>
		<description><![CDATA[Chris Early, general manager of Microsoft&#8217;s casual-games program, gave a heavy hint that John Schappert&#8217;s GDC keynote today is likely to include content about how Live Anywhere gamimg will link Windows Mobile, Vista and Xbox 360 together.
&#8220;If you like that sort of thing, I would strongly recommend you go to Microsoft&#8217;s keynote opening GDC, where [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/20/gdc-cross-platform-gaming-likely-to-appear-in-microsoft-keynote-says-early/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Spore date announced, Wright interview hits web</title>
		<link>http://www.videogaming247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/</link>
		<comments>http://www.videogaming247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/#comments</comments>
		<pubDate>Tue, 12 Feb 2008 18:12:02 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[EA]]></category>

		<category><![CDATA[Mac]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Simulation]]></category>

		<category><![CDATA[Strategy]]></category>

		<category><![CDATA[maxis]]></category>

		<category><![CDATA[spore]]></category>

		<category><![CDATA[will wright]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/</guid>
		<description><![CDATA[
Eurogamer got this to us first, so they get the link: Spore will release on PC, Mac, DS and mobiles on September 5 2008 and in the US two days later on September 7. Other, unspecified formats are to follow.
A few seconds later we got a mail from N&#8217;Gai Croal saying he&#8217;s just posted a [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gameloft sales grow 40% for fourth quarter</title>
		<link>http://www.videogaming247.com/2008/02/07/gameloft-sales-grow-40-fro-fourth-quarter/</link>
		<comments>http://www.videogaming247.com/2008/02/07/gameloft-sales-grow-40-fro-fourth-quarter/#comments</comments>
		<pubDate>Thu, 07 Feb 2008 15:01:44 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Financials]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[fourth quarter]]></category>

		<category><![CDATA[Gameloft]]></category>

		<category><![CDATA[sales]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/07/gameloft-sales-grow-40-fro-fourth-quarter/</guid>
		<description><![CDATA[Mobile games publisher Gameloft has announced sales of €25.8m for its quarter ending December 31, a 40 percent increase over the same period in the previous year.
“We have been out-performing our competitors and growing faster than the market for quite a while now; our recent number one position only confirms this long-running trend,” said company [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/07/gameloft-sales-grow-40-fro-fourth-quarter/feed/</wfw:commentRss>
		</item>
		<item>
		<title>MGS mobile: first shots</title>
		<link>http://www.videogaming247.com/2008/02/04/mgs-mobile-first-shots/</link>
		<comments>http://www.videogaming247.com/2008/02/04/mgs-mobile-first-shots/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 16:47:54 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Konami]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[metal gear solid]]></category>

		<category><![CDATA[metal gear solid mobile]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/04/mgs-mobile-first-shots/</guid>
		<description><![CDATA[It&#8217;s that slow today. Here are some shots of Solid Snake looking really, really grainy on a mobile phone on a French website. There&#8217;s probably someone rabid enough about Metal Gear out there to care, so fill your boots. We&#8217;re there for you.
Thanks, N4G. For what it&#8217;s worth.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/04/mgs-mobile-first-shots/feed/</wfw:commentRss>
		</item>
		<item>
		<title>EA beats Gameloft to be biggest mobile games pub for 2007</title>
		<link>http://www.videogaming247.com/2008/02/01/ea-beats-gameloft-to-be-biggest-mobile-games-pub-for-2007/</link>
		<comments>http://www.videogaming247.com/2008/02/01/ea-beats-gameloft-to-be-biggest-mobile-games-pub-for-2007/#comments</comments>
		<pubDate>Fri, 01 Feb 2008 12:52:14 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[EA]]></category>

		<category><![CDATA[Gameloft]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[EA mobile]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/01/ea-beats-gameloft-to-be-biggest-mobile-games-pub-for-2007/</guid>
		<description><![CDATA[According to this, EA was 2007&#8217;s biggest publisher of mobile games, pipping Gameloft to the post by a mere $1 million. EA recorded revenues of $144 million for the year, while Gameloft took $143 million. No one remembers second best, Gameloft. Shut the door on your way out.
There&#8217;s full analysis of both company&#8217;s mobile financials [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/02/01/ea-beats-gameloft-to-be-biggest-mobile-games-pub-for-2007/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Sony Ericsson PSP phone - mental shots</title>
		<link>http://www.videogaming247.com/2008/01/29/sony-ericsson-psp-phone-mental-shots/</link>
		<comments>http://www.videogaming247.com/2008/01/29/sony-ericsson-psp-phone-mental-shots/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 15:33:01 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[hideous mutant]]></category>

		<category><![CDATA[psp phone]]></category>

		<category><![CDATA[sony ericsson]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/01/29/sony-ericsson-psp-phone-mental-shots/</guid>
		<description><![CDATA[Good grief. Shots taken from the latest edition of Stuff appear to show the mythical Sony Ericsson PSP phone in all its glory. How lovely it is. Assuming you find FRANKENDEVICES lovely, that is. Whoever supplied the shots didn&#8217;t provide any details, so prizes to the first person to grab a copy of the magazine [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/01/29/sony-ericsson-psp-phone-mental-shots/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Lara wins best mobile action game from Spike</title>
		<link>http://www.videogaming247.com/2008/01/29/lara-wins-best-mobile-action-game-from-spike/</link>
		<comments>http://www.videogaming247.com/2008/01/29/lara-wins-best-mobile-action-game-from-spike/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 10:59:55 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Eidos]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[lara croft]]></category>

		<category><![CDATA[tomb raider]]></category>

		<category><![CDATA[tomb raider: legend]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/01/29/lara-wins-best-mobile-action-game-from-spike/</guid>
		<description><![CDATA[Every cloud has a silver lining, right? Despite Eidos going through all sorts of traumas in the past few weeks, Tomb Raider: Legend has been awarded the best mobile action game at America&#8217;s Spike Video Game Awards. Spike, for those unaware, is an MTV division, which makes that lining shine all the brighter.
&#8220;The 3D mobile [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/01/29/lara-wins-best-mobile-action-game-from-spike/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
