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<channel>
	<title>videogaming247 &#187; Puzzler</title>
	<link>http://www.videogaming247.com</link>
	<description>This is the news</description>
	<pubDate>Sun, 06 Jul 2008 21:06:01 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>New N+ level packs submitted</title>
		<link>http://www.videogaming247.com/2008/07/04/new-n-level-packs-submitted/</link>
		<comments>http://www.videogaming247.com/2008/07/04/new-n-level-packs-submitted/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 16:37:07 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Xbox Live]]></category>

		<category><![CDATA[dlc]]></category>

		<category><![CDATA[N+]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/04/new-n-level-packs-submitted/</guid>
		<description><![CDATA[Metanet has submitted three bundles of levels (one of which is free) for N+, its stylish ninja-puzzle game on XBLA, says Eurogamer. The three bundles make up 750 levels in total.
The multiplayer levels are &#8220;a lot better than those included at launch,&#8221; apparently, and there are some &#8220;tricky&#8221; cooperative levels too. 
So, while you&#8217;re waiting [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/04/new-n-level-packs-submitted/feed/</wfw:commentRss>
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		<title>LittleBigPlanet creators hope to crush offensive content</title>
		<link>http://www.videogaming247.com/2008/07/02/littlebigplanet-creators-hope-to-crush-offensive-content/</link>
		<comments>http://www.videogaming247.com/2008/07/02/littlebigplanet-creators-hope-to-crush-offensive-content/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 22:00:28 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[David Smith]]></category>

		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/02/littlebigplanet-creators-hope-to-crush-offensive-content/</guid>
		<description><![CDATA[In an interview with Eurogamer, Media Molecule’s David Smith emphasized the ease with which players will be able to fend off any objectionable content they might encounter in LittleBigPlanet.
&#8220;So to combat [offensive content], we&#8217;ve made it really simple to grief report any item/level/player just by hitting a button at any time and following a simple [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/02/littlebigplanet-creators-hope-to-crush-offensive-content/feed/</wfw:commentRss>
		</item>
		<item>
		<title>LittleBigPlanet beta already underway, may open to gamers</title>
		<link>http://www.videogaming247.com/2008/07/02/littlebigplanet-beta-already-underway-may-open-to-gamers/</link>
		<comments>http://www.videogaming247.com/2008/07/02/littlebigplanet-beta-already-underway-may-open-to-gamers/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 18:18:23 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[David Smith]]></category>

		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/02/littlebigplanet-beta-already-underway-may-open-to-gamers/</guid>
		<description><![CDATA[Media Molecule boss David Smith said in a live interview with Eurogamer this afternoon that beta testing has begun on LittlebigPlanet and may eventually include gamers.
&#8220;A beta trial is really important for us to make a game like this. We already have trials in progress! It should gradually grow to include more people,&#8221; Smith said.
&#8220;The [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/02/littlebigplanet-beta-already-underway-may-open-to-gamers/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VOIP confirmed for LittleBigPlanet</title>
		<link>http://www.videogaming247.com/2008/07/02/voip-confirmed-for-littlebigplanet/</link>
		<comments>http://www.videogaming247.com/2008/07/02/voip-confirmed-for-littlebigplanet/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 16:54:27 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[David Smith]]></category>

		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/02/voip-confirmed-for-littlebigplanet/</guid>
		<description><![CDATA[In an now-finished live interview with Eurogamer, Media Molecule boss David Smith&#8217;s confirmed that VOIP will be included in the upcoming PS3 &#8220;blue sky&#8221; game.
&#8220;I can tell you we have VOIP,&#8221; he said. &#8220;It&#8217;s really useful when you&#8217;re making a level with a friend who happens to be in a different country. It fits really [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/02/voip-confirmed-for-littlebigplanet/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The Go! Team and Battles music licensed for LBP</title>
		<link>http://www.videogaming247.com/2008/07/02/the-go-team-and-battles-music-licensed-for-lbp/</link>
		<comments>http://www.videogaming247.com/2008/07/02/the-go-team-and-battles-music-licensed-for-lbp/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 16:05:26 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[Battles]]></category>

		<category><![CDATA[David Smith]]></category>

		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<category><![CDATA[The Go! Team]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/02/the-go-team-and-battles-music-licensed-for-lbp/</guid>
		<description><![CDATA[
It&#8217;s true. Media Molecule boss David Smith just confirmed it in a just-ended live interview with Eurogamer.
&#8220;I can confirm that we&#8217;ve licensed music by The Go! Team and Battles as featured in some of our trailers,&#8221; said Smith. &#8220;The game has lots of other awesome licensed music which is not just a feature of LittleBigPlanet&#8217;s [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/02/the-go-team-and-battles-music-licensed-for-lbp/feed/</wfw:commentRss>
		</item>
		<item>
		<title>LittleBigPlanet install is &#8220;about a gig,&#8221; says Media Molecule</title>
		<link>http://www.videogaming247.com/2008/07/02/littlebigplanet-install-is-about-a-gig-says-media-molecule/</link>
		<comments>http://www.videogaming247.com/2008/07/02/littlebigplanet-install-is-about-a-gig-says-media-molecule/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 15:32:23 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[David Smith]]></category>

		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/02/littlebigplanet-install-is-about-a-gig-says-media-molecule/</guid>
		<description><![CDATA[Media Molecule boss David Smith&#8217;s just confirmed that LittleBigPlanet will come with a mandatory install, but that it won&#8217;t be as heavy as many other PS3 titles.
&#8220;The game is designed to be fairly lightweight, to make the sharing of new content easier,&#8221; he said. &#8220;Our levels squidge down into really tiny files, which means that [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/02/littlebigplanet-install-is-about-a-gig-says-media-molecule/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Confirmed: LittleBigPlanet runs at 30fps, 720p</title>
		<link>http://www.videogaming247.com/2008/07/02/confirmed-littlebigplanet-runs-at-30fps-720p/</link>
		<comments>http://www.videogaming247.com/2008/07/02/confirmed-littlebigplanet-runs-at-30fps-720p/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 15:27:02 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[David Smith]]></category>

		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/02/confirmed-littlebigplanet-runs-at-30fps-720p/</guid>
		<description><![CDATA[Media Molecule&#8217;s David Smith just confirmed the resolution and framerate of LittleBigPlanet in a live chat with Eurogamer.
&#8220;30fps at 720,&#8221; he said. &#8220;The game uses a lot of filmic techniques like depth of field and motion blur, so this fits the game pretty well.&#8221;
The interview&#8217;s ongoing.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/02/confirmed-littlebigplanet-runs-at-30fps-720p/feed/</wfw:commentRss>
		</item>
		<item>
		<title>LittleBigPlanet live interview on Eurogamer right now</title>
		<link>http://www.videogaming247.com/2008/07/02/littlebigplanet-live-interview-on-eurogamer-right-now/</link>
		<comments>http://www.videogaming247.com/2008/07/02/littlebigplanet-live-interview-on-eurogamer-right-now/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 15:20:03 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[David Smith]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/02/littlebigplanet-live-interview-on-eurogamer-right-now/</guid>
		<description><![CDATA[
Hit this. Go and ask Media Molecule co-founder David Smith awkward questions about sacking and pornographic user-content moderation. Quick!
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/07/02/littlebigplanet-live-interview-on-eurogamer-right-now/feed/</wfw:commentRss>
		</item>
		<item>
		<title>LittleBigPlanet live interview on Wednesday</title>
		<link>http://www.videogaming247.com/2008/06/30/littlebigplanet-live-interview-on-wednesday/</link>
		<comments>http://www.videogaming247.com/2008/06/30/littlebigplanet-live-interview-on-wednesday/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 14:10:23 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[David Smith]]></category>

		<category><![CDATA[eurogamer]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/30/littlebigplanet-live-interview-on-wednesday/</guid>
		<description><![CDATA[Eurogamer sends word that you&#8217;ll be able to ask live questions to David Smith, co-founder and technical director of LittleBigPlanet developer Media Molecule, this Wednesday, July 2.
Head over there at 4pm BST to get involved. More details here.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/30/littlebigplanet-live-interview-on-wednesday/feed/</wfw:commentRss>
		</item>
		<item>
		<title>First Tomb Raider: Underworld preview goes live</title>
		<link>http://www.videogaming247.com/2008/06/27/first-tomb-raider-underworld-preview-goes-live/</link>
		<comments>http://www.videogaming247.com/2008/06/27/first-tomb-raider-underworld-preview-goes-live/#comments</comments>
		<pubDate>Fri, 27 Jun 2008 19:30:02 +0000</pubDate>
		<dc:creator>morriss</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Crystal Dynamics]]></category>

		<category><![CDATA[tomb raider underworld]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/27/first-tomb-raider-underworld-preview-goes-live/</guid>
		<description><![CDATA[The first preview of Tomb Raider: Underworld has been published and 1UP&#8217;s Thierry Nguyen was the man chosen to play it.
He takes a brief look at the opening level of the game and sums up his feelings thus:
Everything I&#8217;ve written about so far &#8212; the underwater beginning, the new toys, the huge kraken, the larger [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/27/first-tomb-raider-underworld-preview-goes-live/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Echochrome out in Europe next week</title>
		<link>http://www.videogaming247.com/2008/06/26/echochrome-out-in-europe-next-week/</link>
		<comments>http://www.videogaming247.com/2008/06/26/echochrome-out-in-europe-next-week/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 09:24:32 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Europe]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSN]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[echochrome]]></category>

		<category><![CDATA[scee]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/26/echochrome-out-in-europe-next-week/</guid>
		<description><![CDATA[Sony puzzler Echochrome will release in Europe next week, says this Eurogamer report.
The Escher-inspired thingy will release on PSN next Thursday and on UMD the following day.
It&#8217;s already out in Japan and the US, obviously.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/26/echochrome-out-in-europe-next-week/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Zack &#038; Wiki sequel looking unlikely</title>
		<link>http://www.videogaming247.com/2008/06/23/zack-wiki-sequel-looking-unlikely/</link>
		<comments>http://www.videogaming247.com/2008/06/23/zack-wiki-sequel-looking-unlikely/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 20:29:09 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Adventure]]></category>

		<category><![CDATA[Capcom]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[christian svensson]]></category>

		<category><![CDATA[Zak and Wiki]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/23/zack-wiki-sequel-looking-unlikely/</guid>
		<description><![CDATA[
Capcom&#8217;s Christian Svensson has said that Zack &#038; Wiki fans shouldn&#8217;t hold their breath over a sequel.
&#8220;We&#8217;ve not announced another Z&#038;W and I&#8217;m not so sure there will be one on any reasonable timeline,&#8221; he said.
So, the possibility of a sequel appearing sometime in the future isn&#8217;t completely closed. It&#8217;s just that it&#8217;ll be far [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/23/zack-wiki-sequel-looking-unlikely/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Banjo packshot released</title>
		<link>http://www.videogaming247.com/2008/06/23/banjo-packshot-released/</link>
		<comments>http://www.videogaming247.com/2008/06/23/banjo-packshot-released/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 15:27:24 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Adventure]]></category>

		<category><![CDATA[Microsoft]]></category>

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		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

		<category><![CDATA[packshot]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/23/banjo-packshot-released/</guid>
		<description><![CDATA[Microsoft just put out the packshot for Banjo-Kazooie: Nuts &#038; Bolts. After the break. Nice, isn&#8217;t it?
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/23/banjo-packshot-released/feed/</wfw:commentRss>
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		<item>
		<title>Riccitiello: Boom Blox sales have met our expectations</title>
		<link>http://www.videogaming247.com/2008/06/17/riccitiello-boom-blox-sales-have-met-our-expectations/</link>
		<comments>http://www.videogaming247.com/2008/06/17/riccitiello-boom-blox-sales-have-met-our-expectations/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 22:25:14 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Casual]]></category>

		<category><![CDATA[EA]]></category>

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		<category><![CDATA[Wii]]></category>

		<category><![CDATA[boom blox]]></category>

		<category><![CDATA[John Riccitiello]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/17/riccitiello-boom-blox-sales-have-met-our-expectations/</guid>
		<description><![CDATA[Speaking at the fun-sounding William Blair &#038; Company&#8217;s 28th Annual Growth Stock Conference, EA boss John Riccitiello has said that he&#8217;s happy with the performance of Spielberg Wii game Boom Blox.
&#8220;Right now, [Boom Blox] has met our expectations internally based on the model that was put forward by Kathy [Vrabeck] and her team,&#8221; he said. [...]]]></description>
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		<item>
		<title>LocoRoco 2 confirmed for 2008 release</title>
		<link>http://www.videogaming247.com/2008/06/17/locoroco-2-confirmed-for-2008-release/</link>
		<comments>http://www.videogaming247.com/2008/06/17/locoroco-2-confirmed-for-2008-release/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 19:39:06 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PSP]]></category>

		<category><![CDATA[Platformer]]></category>

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		<category><![CDATA[locoroco 2]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/17/locoroco-2-confirmed-for-2008-release/</guid>
		<description><![CDATA[Bit late on this we&#8217;re afraid, but Loco Roco 2&#8217;s been confirmed for release this year according to this MCV interview with SCEE&#8217;s Claire Backhouse.
&#8220;The key software titles we have coming out this year for PSP include Echochrome, Buzz! Quiz Master, Secret Agent Clank and LocoRoco 2,&#8221; she said.
See for yourself.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/06/17/locoroco-2-confirmed-for-2008-release/feed/</wfw:commentRss>
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		<item>
		<title>Nine minutes of English of the Dead footage</title>
		<link>http://www.videogaming247.com/2008/06/17/nine-minutes-of-english-of-the-dead-footage/</link>
		<comments>http://www.videogaming247.com/2008/06/17/nine-minutes-of-english-of-the-dead-footage/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 09:08:52 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[Japan]]></category>

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		<category><![CDATA[Sega]]></category>

		<category><![CDATA[english of the dead]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/17/nine-minutes-of-english-of-the-dead-footage/</guid>
		<description><![CDATA[After the break. Not words needed. Thanks GoNintendo.
]]></description>
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		<item>
		<title>Ubidays 2008 trailers now up on Uplay</title>
		<link>http://www.videogaming247.com/2008/06/10/ubidays-2008-trailers-now-up-on-uplay/</link>
		<comments>http://www.videogaming247.com/2008/06/10/ubidays-2008-trailers-now-up-on-uplay/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 13:31:20 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[ubidays 2008]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/10/ubidays-2008-trailers-now-up-on-uplay/</guid>
		<description><![CDATA[Ubisoft just sent out an email saying that all the trailers shown at Ubidays 2008 in Paris at the end of May are now available in hi-res on Uplay.com.
There&#8217;s footage of Far Cry 2, EndWar, Soul Calibur IV, Prince of Persia and plenty more up there, so do take a look.
]]></description>
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		</item>
		<item>
		<title>Valve seeks VO actor for Portal 2, character and plot revealed</title>
		<link>http://www.videogaming247.com/2008/06/10/valve-seeks-vo-actor-for-portal-2-character-and-plot-revealed/</link>
		<comments>http://www.videogaming247.com/2008/06/10/valve-seeks-vo-actor-for-portal-2-character-and-plot-revealed/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 05:53:28 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PC]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[portal 2]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/10/valve-seeks-vo-actor-for-portal-2-character-and-plot-revealed/</guid>
		<description><![CDATA[According to this SPOILER-LADEN Kotaku post, Valve&#8217;s put an advert out for a voice actor to work on Portal 2.
The advert completely reveals one of the game&#8217;s characters and his role in the game&#8217;s plot, so don&#8217;t hit the link if you want to stay pure.
Voice work on which is to apparently start in a [...]]]></description>
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		</item>
		<item>
		<title>Sega dates Sonic Unleashed, Yakuza 2, others</title>
		<link>http://www.videogaming247.com/2008/06/06/sega-dates-sonic-unleashed-yakuza-2-others/</link>
		<comments>http://www.videogaming247.com/2008/06/06/sega-dates-sonic-unleashed-yakuza-2-others/#comments</comments>
		<pubDate>Fri, 06 Jun 2008 11:49:01 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[Europe]]></category>

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		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS2]]></category>

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		<category><![CDATA[sega release schedule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/06/sega-dates-sonic-unleashed-yakuza-2-others/</guid>
		<description><![CDATA[
Sega&#8217;s just confirmed Sonic Unleashed for a November release, and a push of Empire Total War and Gearbox&#8217;s Aliens game into the first quarter of 2009. Full list below.

Beijing 2008 PS3/360/PC - June 27

Space Siege PC - August 22

Picto Image DS - September

Golden Axe Riders 360/PS3 - September

Sonic Chronicles - September
Yakuza 2 PS2 - September

Sonic [...]]]></description>
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		</item>
		<item>
		<title>CAPTIVATE08: Everything in one place</title>
		<link>http://www.videogaming247.com/2008/06/03/captivate08-everything-in-one-place/</link>
		<comments>http://www.videogaming247.com/2008/06/03/captivate08-everything-in-one-place/#comments</comments>
		<pubDate>Tue, 03 Jun 2008 12:34:44 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Capcom]]></category>

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		<category><![CDATA[bionic commando]]></category>

		<category><![CDATA[bionic commando rearmed]]></category>

		<category><![CDATA[CAPTIVATE08]]></category>

		<category><![CDATA[dark void]]></category>

		<category><![CDATA[Neopets]]></category>

		<category><![CDATA[resident evil 5]]></category>

		<category><![CDATA[Spyborgs]]></category>

		<category><![CDATA[street fighter iv]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/03/captivate08-everything-in-one-place/</guid>
		<description><![CDATA[
The embargo&#8217;s up on content from Capcom&#8217;s CAPTIVATE08 event, and Eurogamer&#8217;s done some work for once. We&#8217;ll just link to Tom&#8217;s stuff, as everyone else appears to be asleep.
Update: Some alarm clocks have gone off now. Links added.

Resident Evil 5 preview (new screens) - Eurogamer

First Resident Evil 5 gameplay impressions - Kotaku

Resident Evil 5 impressions [...]]]></description>
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		</item>
		<item>
		<title>Toki Tori reviewed</title>
		<link>http://www.videogaming247.com/2008/06/02/toki-tori-reviewed/</link>
		<comments>http://www.videogaming247.com/2008/06/02/toki-tori-reviewed/#comments</comments>
		<pubDate>Mon, 02 Jun 2008 07:48:42 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[WiiWare]]></category>

		<category><![CDATA[reviews]]></category>

		<category><![CDATA[Toki Tori]]></category>

		<category><![CDATA[two tribes]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/06/02/toki-tori-reviewed/</guid>
		<description><![CDATA[
You&#8217;ve finished LostWinds and you&#8217;re pulling faces at the rest of the European WiiWare line-up. Toki Tori, Two Tribes&#8217; 2D puzzler, may be your next Wii downloadable, assuming you&#8217;ve got enough memory left. After the link.
]]></description>
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		</item>
		<item>
		<title>Official PlayStation mag to publish LBP review next month?</title>
		<link>http://www.videogaming247.com/2008/05/30/official-playstation-mag-to-publish-lbp-review-next-month/</link>
		<comments>http://www.videogaming247.com/2008/05/30/official-playstation-mag-to-publish-lbp-review-next-month/#comments</comments>
		<pubDate>Fri, 30 May 2008 05:56:47 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

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		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[official playstation magazine]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/30/official-playstation-mag-to-publish-lbp-review-next-month/</guid>
		<description><![CDATA[According to this NeoGaf post, the Official PlayStation Magazine is to publish its LittleBigPlanet review next month.
This sounds a bit odd. Maybe a &#8220;p&#8221; got lost somewhere along the way, there: LittleBigPlanet&#8217;s out in October.
]]></description>
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		</item>
		<item>
		<title>Eye of Judgement tournaments announced for Europe</title>
		<link>http://www.videogaming247.com/2008/05/28/eye-of-judgement-tournaments-announced-for-europe/</link>
		<comments>http://www.videogaming247.com/2008/05/28/eye-of-judgement-tournaments-announced-for-europe/#comments</comments>
		<pubDate>Wed, 28 May 2008 06:00:40 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSN]]></category>

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		<category><![CDATA[eye of judgement]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/28/eye-of-judgement-tournaments-announced-for-europe/</guid>
		<description><![CDATA[SCEE&#8217;s announced that official Eye of Judgement tournaments are to begin in Europe on May 30, running for a week up to June 6.
From the look of it, you simply turn up, go online and fight people. There don&#8217;t seem to be any prizes on offer, aside from the glory of beating some people in [...]]]></description>
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		</item>
		<item>
		<title>Katamari Wii canned, says Wal-Mart</title>
		<link>http://www.videogaming247.com/2008/05/21/katamari-wii-canned-says-wal-mart/</link>
		<comments>http://www.videogaming247.com/2008/05/21/katamari-wii-canned-says-wal-mart/#comments</comments>
		<pubDate>Wed, 21 May 2008 09:53:52 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Namco Bandai]]></category>

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		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Beautiful Katamari]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/katamari-wii-canned-says-wal-mart/</guid>
		<description><![CDATA[
Update: This looks very suspect, frankly. The game was never even officially announced. So this story is, &#8220;Game that was never announced has been canned according to US retailer.&#8221; And for that we truly apologise.
According to this TripleTags story, Beatiful Katamari has been canned for Wii.
The news comes from an email just sent out by [...]]]></description>
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		</item>
		<item>
		<title>Liv Tyler plays Brain Age 2 for DS ad</title>
		<link>http://www.videogaming247.com/2008/05/20/live-tyler-plays-brain-age-2-for-ds-ad/</link>
		<comments>http://www.videogaming247.com/2008/05/20/live-tyler-plays-brain-age-2-for-ds-ad/#comments</comments>
		<pubDate>Tue, 20 May 2008 14:40:52 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[America]]></category>

		<category><![CDATA[DS]]></category>

		<category><![CDATA[Nintendo]]></category>

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		<category><![CDATA[Trade]]></category>

		<category><![CDATA[America Ferrera]]></category>

		<category><![CDATA[Carrie Underwood]]></category>

		<category><![CDATA[Liv Tyler]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/20/live-tyler-plays-brain-age-2-for-ds-ad/</guid>
		<description><![CDATA[
Nintendo&#8217;s launched IPlayForMe.com, a US DS campaign featuring Liv Tyler, Carrie Underwood and America Ferrera.
Apparently, &#8220;After you&#8217;ve spent all day working, there&#8217;s got to be a good way to unwind. Liv found it, and for her it&#8217;s called Brain Age 2.&#8221;
Yeah. We&#8217;re pretty sure it&#8217;s called &#8220;loads of money,&#8221; but we&#8217;re just bitter. See Fit [...]]]></description>
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		</item>
		<item>
		<title>WiiWare launches in Europe and Australia</title>
		<link>http://www.videogaming247.com/2008/05/20/wiiware-launches-in-europe-and-australia/</link>
		<comments>http://www.videogaming247.com/2008/05/20/wiiware-launches-in-europe-and-australia/#comments</comments>
		<pubDate>Tue, 20 May 2008 06:26:50 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Adventure]]></category>

		<category><![CDATA[Australia]]></category>

		<category><![CDATA[Europe]]></category>

		<category><![CDATA[Nintendo]]></category>

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		<category><![CDATA[RPG]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[WiiWare]]></category>

		<category><![CDATA[Dr Mario Online]]></category>

		<category><![CDATA[Final Fantasy Crystal Chronicles: My Life as a King]]></category>

		<category><![CDATA[lostwinds]]></category>

		<category><![CDATA[Star Soldier R]]></category>

		<category><![CDATA[Toki Tori]]></category>

		<category><![CDATA[TV Show King]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/20/wiiware-launches-in-europe-and-australia/</guid>
		<description><![CDATA[
Nintendo&#8217;s new download service, WiiWare, has now launched in Australia and Europe.
Six titles appeared in the channel in the early hours of the morning, including the seemingly superb Lost Winds and the first Wii demo, namely Dr. Mario.
The full list of titles is as follows:

Dr Mario Online (and demo) - 1000 Points

Final Fantasy Crystal Chronicles: [...]]]></description>
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		</item>
		<item>
		<title>Rare shows &#8220;Fat Banjo&#8221; concept art</title>
		<link>http://www.videogaming247.com/2008/05/19/rare-shows-fat-banjo-concept-art/</link>
		<comments>http://www.videogaming247.com/2008/05/19/rare-shows-fat-banjo-concept-art/#comments</comments>
		<pubDate>Mon, 19 May 2008 11:56:08 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

		<category><![CDATA[concept art]]></category>

		<category><![CDATA[rare]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/19/rare-shows-fat-banjo-concept-art/</guid>
		<description><![CDATA[
Some lovely bits of early art from Banjo Kazooie: Nuts &#038; Bolts here, showing some of the creative process behind the new Banjo model and the &#8220;Fat Banjo&#8221; that never was. From Rare&#8217;s site:
This exclusive Nuts &#038; Bolts concept art by Rare&#8217;s Ryan Stevenson shows us that they toyed with all sorts of ideas before [...]]]></description>
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		</item>
		<item>
		<title>New Banjo Kazooie: Nuts &#038; Bolts shot released</title>
		<link>http://www.videogaming247.com/2008/05/16/new-banjo-kazooie-nuts-bolts-shot-released/</link>
		<comments>http://www.videogaming247.com/2008/05/16/new-banjo-kazooie-nuts-bolts-shot-released/#comments</comments>
		<pubDate>Fri, 16 May 2008 08:57:59 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[Galleries]]></category>

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		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

		<category><![CDATA[microsoft gamer's day]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/16/new-banjo-kazooie-nuts-bolts-shot-released/</guid>
		<description><![CDATA[
Just one. Someone, somewhere, must have all these on a disc and is just dropping them out from his internet castle in the sky, or something. After the break.
]]></description>
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		</item>
		<item>
		<title>New Banjo will shake up &#8220;stale&#8221; platform adventuring genre, says Rare</title>
		<link>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/</link>
		<comments>http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/#comments</comments>
		<pubDate>Thu, 15 May 2008 11:29:19 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

		<category><![CDATA[gregg mayles]]></category>

		<category><![CDATA[microsoft gamer's day]]></category>

		<category><![CDATA[rare]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/15/new-banjo-will-shake-up-stale-platform-adventuring-genre-says-rare/</guid>
		<description><![CDATA[
Banjo Kazooie: Nuts &#038; Bolts dev lead Gregg Mayles reckons platform adventuring of old is over - and the new Rare game is the true evolution.
&#8220;It&#8217;s true that anyone wanting a carbon copy of the previous two games will be disappointed, so I&#8217;m not even going to make out that it is,&#8221; he said in [...]]]></description>
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		</item>
		<item>
		<title>User-created Echochrome levels live today</title>
		<link>http://www.videogaming247.com/2008/05/15/user-created-echochrome-levels-live-today/</link>
		<comments>http://www.videogaming247.com/2008/05/15/user-created-echochrome-levels-live-today/#comments</comments>
		<pubDate>Thu, 15 May 2008 05:35:20 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSN]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[echochrome]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/15/user-created-echochrome-levels-live-today/</guid>
		<description><![CDATA[
According to this US PlayStation blog post, 20 user-created Echochrome levels are to be posted on to the American PSN over the next week. There are some pictures over there of what look to be mind-bending creations. We&#8217;re almost glad Europe still doesn&#8217;t have a release date for the game.
Go see.
]]></description>
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		</item>
		<item>
		<title>MS Gamer&#8217;s Day: Banjo hands-on</title>
		<link>http://www.videogaming247.com/2008/05/14/ms-gamers-day-banjo-hands-on/</link>
		<comments>http://www.videogaming247.com/2008/05/14/ms-gamers-day-banjo-hands-on/#comments</comments>
		<pubDate>Wed, 14 May 2008 16:00:20 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[Microsoft]]></category>

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		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/14/ms-gamers-day-banjo-hands-on/</guid>
		<description><![CDATA[As far as we know this Kotaku piece is the first actual playtest of Banjo Kazooie: Nuts &#038; Bolts beyond the pre-embargo previews. Sounds as though Brian had a nice time making vehicles. There&#8217;s a very telling quote included there, right at the end: &#8220;Creating vehicles to complete the challenges is the crux of the [...]]]></description>
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		</item>
		<item>
		<title>MS Gamer&#8217;s Day: Banjo Nuts &#038; Bolts story revealed</title>
		<link>http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-nuts-bolts-story-revealed/</link>
		<comments>http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-nuts-bolts-story-revealed/#comments</comments>
		<pubDate>Tue, 13 May 2008 20:50:28 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
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		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

		<category><![CDATA[microsoft gamer's day]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-nuts-bolts-story-revealed/</guid>
		<description><![CDATA[
We just chanced across the full PR introduction to Banjo Kazooie: Nuts &#038; Bolts&#8217; plot in this Amazinhiddenbanjofolder on Rare&#8217;s site. Sneaky buggers.
&#8220;Tired of the feuding between bear, bird and witch, a new player has stepped in: the mysterious Lord of Games (LOG), said to have been involved in creating every videogame ever released,&#8221; says [...]]]></description>
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		</item>
		<item>
		<title>MS Gamers Day: Banjo cast list revealed on top secret site</title>
		<link>http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-cast-list-revealed-on-top-secret-site/</link>
		<comments>http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-cast-list-revealed-on-top-secret-site/#comments</comments>
		<pubDate>Tue, 13 May 2008 20:44:27 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
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		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

		<category><![CDATA[cast list]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-cast-list-revealed-on-top-secret-site/</guid>
		<description><![CDATA[
The cast list for Banjo 3: Nuts &#038; Bolts has been revealed on a top secret Banjo site that we fell over earlier.
Aside from the obvious, the game will feature all the familiar faces: Gruntilda, Mumbo Jumbo and Bottles.
Intriguingly, there is a mysterious character called Lord of Games. Lord of Games is described as a [...]]]></description>
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		</item>
		<item>
		<title>MS Gamer&#8217;s Day: Three brand new Banjo shots</title>
		<link>http://www.videogaming247.com/2008/05/13/ms-gamers-day-three-brand-new-banjo-shots/</link>
		<comments>http://www.videogaming247.com/2008/05/13/ms-gamers-day-three-brand-new-banjo-shots/#comments</comments>
		<pubDate>Tue, 13 May 2008 20:35:18 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[microsoft gamer's day]]></category>

		<category><![CDATA[rare]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/13/ms-gamers-day-three-brand-new-banjo-shots/</guid>
		<description><![CDATA[
Amazing what can materialise out of thin air when you least expect it. Hit the link for three brand new screens of Banjo Kazooie: Nuts &#038; Bolts, in lovely high resolution. Don&#8217;t say we don&#8217;t do anything for you.
]]></description>
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		</item>
		<item>
		<title>MS Gamer&#8217;s Day: New Banjo trailer appears</title>
		<link>http://www.videogaming247.com/2008/05/13/ms-gamers-day-new-banjo-trailer-appears/</link>
		<comments>http://www.videogaming247.com/2008/05/13/ms-gamers-day-new-banjo-trailer-appears/#comments</comments>
		<pubDate>Tue, 13 May 2008 20:16:07 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
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		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

		<category><![CDATA[microsoft gamer's day]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/13/ms-gamers-day-new-banjo-trailer-appears/</guid>
		<description><![CDATA[Kotaku&#8217;s just posted a new Banjo Kazooie: Nuts and Bolts trailer which we&#8217;re reliably informed gives a far better indication of what the game&#8217;s like to play than the previous footage. Take a look right now. If you&#8217;re not excited by this you&#8217;re dead inside.
]]></description>
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		</item>
		<item>
		<title>MS Gamers Day: Banjo - &#8220;We&#8217;ve got the full complement of Star Wars vehicles, all working&#8221;</title>
		<link>http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-weve-got-the-full-complement-of-star-wars-vehicles-all-working/</link>
		<comments>http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-weve-got-the-full-complement-of-star-wars-vehicles-all-working/#comments</comments>
		<pubDate>Tue, 13 May 2008 19:47:43 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-weve-got-the-full-complement-of-star-wars-vehicles-all-working/</guid>
		<description><![CDATA[Talking with OXM, Banjo Nuts &#038; Bolts producer Shaun Read said that the team has built Star Wars and Star Trek vehicles using the game&#8217;s building blocks.
&#8220;We&#8217;ve got the full complement of Star Wars vehicles, all working,&#8221; he said.
&#8220;We&#8217;ve even built the USS Enterprise and a space shuttle with the boosters detaching. It&#8217;s amazing that [...]]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/05/13/ms-gamers-day-banjo-weve-got-the-full-complement-of-star-wars-vehicles-all-working/feed/</wfw:commentRss>
		</item>
		<item>
		<title>MS Gamer&#8217;s Day: Inside Xbox Rare video interview</title>
		<link>http://www.videogaming247.com/2008/05/13/ms-gamers-day-inside-xbox-rare-video-interview/</link>
		<comments>http://www.videogaming247.com/2008/05/13/ms-gamers-day-inside-xbox-rare-video-interview/#comments</comments>
		<pubDate>Tue, 13 May 2008 18:42:24 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/13/ms-gamers-day-inside-xbox-rare-video-interview/</guid>
		<description><![CDATA[Exactly what it says on the tin. Watch AceyBongos (don&#8217;t ask) and his side-kick chat to the crazy Brits at Rare HQ here.
All in HD Technicolor too!
By Mike Bowden
]]></description>
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<enclosure url="http://msxbxnm.vo.llnwd.net/d1/inside_xbox/en-gb/2008/05/rare_ep1cut2.wmv" length="104429235" type="video/x-ms-wmv" />
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		<item>
		<title>MS Gamer&#8217;s Day: One new Banjo shot</title>
		<link>http://www.videogaming247.com/2008/05/13/ms-gamers-day-one-new-banjo-shot/</link>
		<comments>http://www.videogaming247.com/2008/05/13/ms-gamers-day-one-new-banjo-shot/#comments</comments>
		<pubDate>Tue, 13 May 2008 18:42:07 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Banjo Kazooie: Nuts &amp; Bolts]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/13/ms-gamers-day-one-new-banjo-shot/</guid>
		<description><![CDATA[
Wonder how hard they had to beg for this? IGN&#8217;s posted one solitary new Banjo Kazooie: Nuts &#038; Bolts screen. And here it is. Taken with this gallery, we reckon that&#8217;s everything Microsoft&#8217;s put out so far for the brilliant looking titles for the Microsoft Gamer&#8217;s Day. So there we are.
]]></description>
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		</item>
		<item>
		<title>LBP open beta isn&#8217;t happening</title>
		<link>http://www.videogaming247.com/2008/05/08/lbp-open-beta-isnt-happening/</link>
		<comments>http://www.videogaming247.com/2008/05/08/lbp-open-beta-isnt-happening/#comments</comments>
		<pubDate>Thu, 08 May 2008 19:50:51 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

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		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<category><![CDATA[Pete Smith]]></category>

		<category><![CDATA[Sam Bennett]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/08/lbp-open-beta-isnt-happening/</guid>
		<description><![CDATA[
Little Big Planet community developer Sam Bennett and producer Pete Smith said in an interview with PS3 Fanboy this week that an open beta for LBP will not be happening.
We&#8217;re sure they said much more than that but that&#8217;s all we&#8217;re telling you for now. We&#8217;re mean like that.
We think LittleBigPlanet looks fantastic, and we&#8217;re [...]]]></description>
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		</item>
		<item>
		<title>We hope LBP sales are higher than GT5: Prologue, says SCEE boss</title>
		<link>http://www.videogaming247.com/2008/05/07/we-hope-lbp-sales-are-higher-than-gt5-prologue-says-scee-boss/</link>
		<comments>http://www.videogaming247.com/2008/05/07/we-hope-lbp-sales-are-higher-than-gt5-prologue-says-scee-boss/#comments</comments>
		<pubDate>Wed, 07 May 2008 17:01:53 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Europe]]></category>

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		<category><![CDATA[David Reeves]]></category>

		<category><![CDATA[gran turismo 5 prologue]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/07/we-hope-lbp-sales-are-higher-than-gt5-prologue-says-scee-boss/</guid>
		<description><![CDATA[
Speaking to GamesIndustry, SCEE president David Reeves said at the SCEE PlayStation Day yesterday that he hoped LittleBigPlanet sales would be higher than those for GT5: Prologue last month.
&#8220;We&#8217;re hoping sales will be higher than GT5: Prologue,&#8221; he said.
SCE boss Kaz Hirai added: &#8220;These are genre-defining titles, something we&#8217;re very proud of, and just one [...]]]></description>
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		</item>
		<item>
		<title>SCEE PlayStation Day: Media wrap-up</title>
		<link>http://www.videogaming247.com/2008/05/06/scee-playstation-day-media-wrap-up/</link>
		<comments>http://www.videogaming247.com/2008/05/06/scee-playstation-day-media-wrap-up/#comments</comments>
		<pubDate>Tue, 06 May 2008 21:41:43 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/06/scee-playstation-day-media-wrap-up/</guid>
		<description><![CDATA[
Here&#8217;s all the shots and video we can see from this afternoon&#8217;s SCEE PlayStation Day so far. You can find all the rest of our coverage here.

Stardust HD Team mode screens

WipEout HD screens

Killzone 2 shots

LittleBigPlanet screens

Resistance 2 screens

Mirror&#8217;s Edge movie

Resistance 2 movie

]]></description>
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		</item>
		<item>
		<title>User-content planned for Echochrome</title>
		<link>http://www.videogaming247.com/2008/05/06/user-content-planned-for-echochrome/</link>
		<comments>http://www.videogaming247.com/2008/05/06/user-content-planned-for-echochrome/#comments</comments>
		<pubDate>Tue, 06 May 2008 11:50:10 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

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		<category><![CDATA[echochrome]]></category>

		<category><![CDATA[Kumi Yuasa]]></category>

		<category><![CDATA[scee playstation day]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/06/user-content-planned-for-echochrome/</guid>
		<description><![CDATA[
Speaking in this this official US PLayStation blog post, Echochrome producer Kumi Yuasa has promised that user-created puzzles will be available to download for the puzzler, for free, on a regular basis. From Eurogamer:
The developers will hand-pick each batch, and they will be playable for as long as it takes the team to select and [...]]]></description>
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		</item>
		<item>
		<title>Wired gives Boom Blox an eight</title>
		<link>http://www.videogaming247.com/2008/05/06/wired-gives-boom-blox-an-eight/</link>
		<comments>http://www.videogaming247.com/2008/05/06/wired-gives-boom-blox-an-eight/#comments</comments>
		<pubDate>Tue, 06 May 2008 08:58:56 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Casual]]></category>

		<category><![CDATA[EA]]></category>

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		<category><![CDATA[Wii]]></category>

		<category><![CDATA[boom blox]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/06/wired-gives-boom-blox-an-eight/</guid>
		<description><![CDATA[Wired&#8217;s posted the first review of Steven Spielberg&#8217;s Boom Blox, and it&#8217;s been given eight out of ten. in a nutshell:

WIRED Wide variety of gameplay styles, fun for casual and hardcore

TIRED Success sometimes relies on random chance, editor can be confusing


Wii-tastic. And that&#8217;s that.
]]></description>
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		<item>
		<title>New Trauma Center 2 screens show&#8230; Trauma Center 2</title>
		<link>http://www.videogaming247.com/2008/05/05/new-trauma-center-2-screens-show-trauma-center-2/</link>
		<comments>http://www.videogaming247.com/2008/05/05/new-trauma-center-2-screens-show-trauma-center-2/#comments</comments>
		<pubDate>Mon, 05 May 2008 09:32:47 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
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		<category><![CDATA[Trauma Center: Under the Knife 2]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/05/new-trauma-center-2-screens-show-trauma-center-2/</guid>
		<description><![CDATA[There&#8217;s not much to say, to be honest. It&#8217;s more Trauma Center for your DS, and it&#8217;s out on July 1. After the link.
]]></description>
		<wfw:commentRss>http://www.videogaming247.com/2008/05/05/new-trauma-center-2-screens-show-trauma-center-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>US PSN update: Echochrome launch was no lie</title>
		<link>http://www.videogaming247.com/2008/05/02/us-psn-update-echochrome-launch-was-no-lie/</link>
		<comments>http://www.videogaming247.com/2008/05/02/us-psn-update-echochrome-launch-was-no-lie/#comments</comments>
		<pubDate>Fri, 02 May 2008 05:33:13 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[America]]></category>

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		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/02/us-psn-update-echochrome-launch-was-no-lie/</guid>
		<description><![CDATA[Here&#8217;s what the Americans got on PSN yesterday. It&#8217;s a damn sight better than the Euro version, but we&#8217;re not bitter. Much.
Games and Demos

Echochrome ($9.99) for PS3
Echochrome ($9.99) for PSP
Dark Sector demo (free)

Expansions and Add-ons

Rock Band tracks ($1.99 each) - &#8220;Zero&#8221; by Smashing Pumpkins, &#8220;Time-Sick Son of a Grizzly Bear&#8221; and &#8220;Red Tandy&#8221; The Mother [...]]]></description>
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		</item>
		<item>
		<title>Echochrome released today in the US</title>
		<link>http://www.videogaming247.com/2008/05/01/echochrome-released-today-in-the-us/</link>
		<comments>http://www.videogaming247.com/2008/05/01/echochrome-released-today-in-the-us/#comments</comments>
		<pubDate>Thu, 01 May 2008 05:32:23 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[America]]></category>

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		<category><![CDATA[echochrome]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/01/echochrome-released-today-in-the-us/</guid>
		<description><![CDATA[
According to the US PlayStation blog, Escher-inspired puzzler Echochrome is to be released for download for PS3 and PSP in the US today. No word on whether or not we&#8217;re going to be able to get this in Europe as well, but hope springs eternal. We&#8217;ll drop SCEE a line.
]]></description>
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		</item>
		<item>
		<title>Closed beta for LittleBigPlanet this summer</title>
		<link>http://www.videogaming247.com/2008/05/01/closed-beta-for-littlebigplanet-this-summer/</link>
		<comments>http://www.videogaming247.com/2008/05/01/closed-beta-for-littlebigplanet-this-summer/#comments</comments>
		<pubDate>Thu, 01 May 2008 05:23:18 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSN]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[Kyle Schubel]]></category>

		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/01/closed-beta-for-littlebigplanet-this-summer/</guid>
		<description><![CDATA[According to this PSU report, senior LittlebigPlanet producer Kyle Schubel has revealed that there&#8217;s going to be a closed beta for LittleBigPlanet this summer.
The news comes from a G4 interviw you can see after the link. Also, apparently &#8220;there will be capacity for 1 million user-created levels on a planet, and the number of planets [...]]]></description>
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		<title>&#8220;A lot of R&#038;D&#8221; going into Portal 2, says Valve</title>
		<link>http://www.videogaming247.com/2008/04/30/a-lot-of-rd-going-into-portal-2-says-valve/</link>
		<comments>http://www.videogaming247.com/2008/04/30/a-lot-of-rd-going-into-portal-2-says-valve/#comments</comments>
		<pubDate>Wed, 30 Apr 2008 16:06:43 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[doug lombardi]]></category>

		<category><![CDATA[portal 2]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/30/a-lot-of-rd-going-into-portal-2-says-valve/</guid>
		<description><![CDATA[Speaking to CVG, Valve&#8217;s Doug Lombardi&#8217;s assured that Portal 2 won&#8217;t be simply more of the same, and that the company is investing a lot of time into working out have to take the entire concept forward.
&#8220;We&#8217;re doing a lot of R&#038;D to find out what&#8217;s going to live up to that promise,&#8221; he said. [...]]]></description>
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		</item>
		<item>
		<title>Capcom shows ton of Euro dates</title>
		<link>http://www.videogaming247.com/2008/04/28/capcom-shows-ton-of-euro-dates/</link>
		<comments>http://www.videogaming247.com/2008/04/28/capcom-shows-ton-of-euro-dates/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 13:50:53 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Adventure]]></category>

		<category><![CDATA[Capcom]]></category>

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		<category><![CDATA[Wii]]></category>

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		<category><![CDATA[capcom europe dates]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/28/capcom-shows-ton-of-euro-dates/</guid>
		<description><![CDATA[
Capcom&#8217;s just announced a ruck of European dates according to DarkZero. Well, sort of. Okami Wii is a &#8220;third quarter&#8221; release, apparently, but there&#8217;s first mention of Colonies for 360 there and we&#8217;re still hard for 1942, so that&#8217;s fine.

Ace Attorney: Apollo Justice (Nintendo DS) - May 9, 2008
Bionic Commando : Rearmed (PSN, XBLA)- Spring [...]]]></description>
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		<title>Portal was offered to XBLA and rejected, says Valve</title>
		<link>http://www.videogaming247.com/2008/04/28/portal-was-offered-to-xbla-and-rejected-says-valve/</link>
		<comments>http://www.videogaming247.com/2008/04/28/portal-was-offered-to-xbla-and-rejected-says-valve/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 11:00:13 +0000</pubDate>
		<dc:creator>patlike</dc:creator>
		
		<category><![CDATA[EA]]></category>

		<category><![CDATA[Microsoft]]></category>

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		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[EA Games Studio Showcase]]></category>

		<category><![CDATA[portal]]></category>

		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/04/28/portal-was-offered-to-xbla-and-rejected-says-valve/</guid>
		<description><![CDATA[Speaking to GI at the EA Games Studio Showcase in London last week, Valve&#8217;s Doug Lombardi revealed that Portal was offered to Microsoft for inclusion on XBLA, but was knocked back.
&#8220;We&#8217;d love to do that. Right now it&#8217;s something we&#8217;d love to do. I&#8217;d love to sell Portal on Xbox live,&#8221; said Lombardi. &#8220;[But] the [...]]]></description>
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