Archive for the tag "denis dyack"
Tuesday, August 26th, 2008 Posted in Activision Blizzard, CCP, MMO, PC | 6 Comments »
Speaking to VG247 in London recently, Silicon Knights boss Denis Dyack said that, in his opinion, EVE Online's better than World of Warcraft. It's an RPG developer MMO face-off, kids.
"I ...
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Monday, August 25th, 2008 Posted in Action, Canada, Development, Microsoft, RPG, Xbox 360 | No Comments »
X3F's been to Canada for a chat with Denis Dyack at Silicon Knights, done some filming and taken some pictures. It's good shit, yo. See it all here.
It's going to ...
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Wednesday, August 20th, 2008 Posted in Action, Microsoft, RPG, Xbox 360 | 9 Comments »
Speaking in a recent Guardian interview, Silicon Knights boss Denis Dyack said that he thinks "Too Human is one of the most innovative games on the 360, period."
"You'll get some ...
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Tuesday, August 19th, 2008 Posted in Hot, Microsoft, RPG, Xbox 360 | 25 Comments »
After telling videogaming247 the reason he chose to challenge NeoGAF over negative comments towards Too Human was because the forum was "the worst" of it's kind, Silicon Knights boss Denis ...
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Tuesday, August 19th, 2008 Posted in Action, Microsoft, RPG, Xbox 360 | 1 Comment »
Speaking with MCV, Microsoft’s head of gaming and entertainment, Stephen McGill, has said that MS “very excited” by a Too Human trilogy.
"Microsoft Game Studios and Silicon Knights are committed to ...
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Tuesday, August 19th, 2008 Posted in Action, Development, Microsoft, RPG, Xbox 360 | 6 Comments »
Speaking to VG247, Silicon Knights boss Denis Dyack has confirmed that work has begun on both a second and third Too Human game, as well as revealing new, unannounced projects ...
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Tuesday, August 19th, 2008 Posted in Action, Internet, Microsoft, RPG, Xbox 360 | 18 Comments »
Speaking to VG247, Silicon Knights boss Denis Dyack has spoken out about his public feud with NeoGAF, saying that he wanted to make an example of the effects of negative ...
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Tuesday, August 19th, 2008 Posted in Action, Microsoft, PC, RPG, Xbox 360 | 5 Comments »
Speaking to VG247, Silicon Knights boss Denis Dyack has confirmed that no PC version of Too Human is currently in the works, despite talk to the contrary.
“It’s a rumour, it’s ...
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Tuesday, August 19th, 2008 Posted in Action, Microsoft, RPG, Xbox 360 | 8 Comments »
Joystiq's put together a montage of the first Too Human reviews, and all indications are that you should be buying it if you really, really love levelling a character and ...
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Monday, August 18th, 2008 Posted in Action, Canada, Development, Microsoft, RPG, Xbox 360 | 4 Comments »
It isn't just a controversial videogame: according to Silicon Knights boss Denis Dyack, Too Human could make a difference to the entire area surrounding the developer.
"If Too Human does what ...
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Monday, August 18th, 2008 Posted in Development, Microsoft, Trade, Xbox 360 | 8 Comments »
Speaking to Develop, Silicon Knights boss Denis Dyack's claimed that the company's legal battle with Epic is based on the fact the latter defrauding a bunch of companies in the ...
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Tuesday, August 5th, 2008 Posted in Action, Microsoft, RPG, Xbox 360, Xbox Live | 6 Comments »
Silicon Knights boss Denis Dyack has confirmed to VG247 that the Too Human demo has now been downloaded over 1 million times.
The taster was confirmed as hitting 900,000 downloads last ...
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Wednesday, July 30th, 2008 Posted in Development, GDC 2008, Microsoft, Xbox 360 | 6 Comments »
This is the worst one yet. Following Rob Bowling and Aaron Greenberg getting into bed with Penthouse models and talking about videogames at GDC this year, DasGamer's released footage of ...
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Wednesday, July 23rd, 2008 Posted in Development, E3 2008, Microsoft, RPG, Xbox 360 | 10 Comments »
In what easily wins the "quote of the day" competition, Peter Molyneux has said he feels sorry for Denis Dyack, and that Too Human doesn't deserve the attention being poured ...
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Tuesday, July 22nd, 2008 Posted in Action, Microsoft, RPG, UK, Xbox 360 | 6 Comments »
Microsoft just confirmed that Silicon Knights boss Denis Dyack is to be in London on August 5 as part of the Too Human launch period.
Journalists are being promised access to ...
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Thursday, July 17th, 2008 Posted in Action, E3 2008, Microsoft, RPG, Xbox 360 | 6 Comments »
Denis Dyack told TheGameReviews.com at E3 yesterday that he's "ecstatic" at the response to the Too Human demo so far.
He refused to say how many times the action RPG's first ...
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Wednesday, July 16th, 2008 Posted in Internet, Microsoft, Trade | 3 Comments »
In wake of Silicon Knight head Denis Dyack's now infamous NeoGaf post challenge regarding upcoming action-RPG Too Human, Microsoft Games Studios boss Phil Spencer told the MTVBlog that he admires ...
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Friday, July 4th, 2008 Posted in Internet, Trade | 20 Comments »
You may remember a certain irate comment made by Silicon Knights President Denis Dyack on popular gaming forum NeoGAF. Well, as it turns out, the whole thing was just an ...
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Tuesday, July 1st, 2008 Posted in Action, Microsoft, RPG, Xbox 360 | 29 Comments »
Oh diggedy dear. Following yesterday's Wired revelation that Silicon Knights action-RPG Too Human was a meagre ten hours long, a poster on the Eurogamer forum, who also claims to have ...
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Monday, June 30th, 2008 Posted in Action, Microsoft, RPG, Xbox 360 | 12 Comments »
Blimey. Wired's finished Too Human and apparently it only took ten hours from beginning to end.
"Just as the story is ramping up and we get a big revelation about Baldur, ...
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Friday, June 13th, 2008 Posted in Action, Microsoft, RPG, Xbox 360 | 4 Comments »
Microsoft just put out a new trailer of Too Human, showing off co-op play and Denis Dyack doing some talking. It looks good, if we're being honest, so August 29 ...
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Friday, June 13th, 2008 Posted in Action, Microsoft, RPG, Xbox 360 | 7 Comments »
Speaking on his IGN blog, Silicon Knights boss Denis Dyack has revealed that action RPG Too Human is practically complete.
"I have logged my last polish bug today listening to Machine ...
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Wednesday, June 4th, 2008 Posted in Action, Development, Microsoft, RPG, Xbox 360 | No Comments »
Denis Dyack's told GamerScoreBlog that trimming co-op down from four to two players in action-RPG Too Human was necessary because with the original amount it was simply too hectic on-screen.
Fair ...
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Monday, May 19th, 2008 Posted in Action, Development, Microsoft, RPG, Xbox 360 | 11 Comments »
Silicon Knights boss Denis Dyack has said that the company's transition from Epic's Unreal Engine to its own technology has been "fantastic".
"We completely threw out the Unreal Engine and focused ...
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Wednesday, May 14th, 2008 Posted in Development, Trade | No Comments »
GameDaily's reporting that Silicon Knights boss Denis Dyack is considering stepping down as the business lead of Silicon Knights.
"I've been involved in a lot of IP creation within Silicon Knights ...
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Saturday, March 29th, 2008 Posted in Action, Microsoft, RPG, Xbox 360, Xbox Live | 1 Comment »
As of today you can now download the third installment of the Too Human development video diary from Xbox Live.
With featured commentary from Silicon Knights president Dennis Dyack and director ...
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Sunday, March 16th, 2008 Posted in Development, PS3, Stuff, Wii, Xbox 360 | No Comments »
This sounds nowhere near as mad as it used to. Speaking here, our new favourite developer - Silicon Knights boss Denis Dyack - has continued explaining why he thinks the ...
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Tuesday, March 11th, 2008 Posted in Action, Development, Microsoft, Xbox 360 | No Comments »
Silicon Knights boss Denis Dyack has said a Too Human trilogy is largely mapped out and has gone on the record to say he feels comfortable with showing off the ...
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Tuesday, March 4th, 2008 Posted in Action, Development, Microsoft, Xbox 360 | 2 Comments »
Speaking here, Silicon Knights boss Denis Dyack has made some impassioned comments regarding the arduous development effort behind Too Human, saying his refusal to stop believing in the project should ...
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Wednesday, February 20th, 2008 Posted in Action, Adventure, GDC 2008, Microsoft, Xbox 360, Xbox Live | 3 Comments »
Here. Lots of words from Denis Dyack's presentation of the game yesterday, including things like "impressive", "the framerate we've seen in the real-time game is markedly improved", "true 720p" and ...
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